freelikegnu
  • 9 Posts
  • 28 Comments
Joined 1Y ago
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Cake day: Apr 28, 2021

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Imagination, makers of PowerVR, among the least accessible of mobile GPUs by Libre software.


Nightly builds (near the bottom of page) for Linux and Windows now support the Ukulele!

Everything may end up base 16 anyway due to the digital paradigm pervading nearly every aspect of life.


Why does it almost feel like calling a bigger school bus, “Titanic on wheels”. Regardless, making the worlds information more accessible to everyone is appreciated!


Xubuntu LTS is very user friendly and will feel familiar to those who have used Windows. The UI is simple yet flexible and having an Ubuntu base with official support and a large community is key to a successful experience.


Board game: Summer Camp - First impressions and play
After having played Parks and Wingspan, I was drawn to this as another outdoor themed game and it was not expensive at US$25. At first opening, the materials felt a bit cheap in quality, but not bad. Looking through the cards they seemed dry for flavor (compared to games like Parks or Wingspan) with just actions and points, no flavor text or attempts at humor. The first setup experience was not very complicated and the board has nine tiles that can be randomly placed to good variation between sessions. 3 of the 7 activity themes are chosen during setup for more variation. Once the game gets going, it's quick to play with lots of agency (could trigger a little analysis paralysis). The card stacks offer many ways to either draw cards to add or swap to a players hand or their deck or move the player along one of three activity paths. Along the way there are badges (for points), movement bonuses and card opportunities. Scoring all the points at the end of the game is a just a little tedious compared to games with a point track, but not unbearable. This game was worth the money spent and I look forward to playing again!

“Those are little W’s! I said consummate V’s!”


It’s like the Escape from Monkey Island soundtrack played in a glitch zone of the NES Metroid game after much drinking.


I thought this was about Fermi GPU chipset being DX12 capable but nVidia not supporting Vulkan for it.


A little tag if commenting user has up-voted a topic?
This could be some incentive for up-voting relevant topics. Maybe also a tag indicating a commenting user has joined the community they are posting in?

It looks fantastic! Note minetest has its own irrlicht library now which must be compiled into the game for this feature.



Creating a video wall with nVidia Quadro cards
Dealing with proprietary drivers can be painful. Hopefully this document will help a little

TLDR: Severus’ cousin Zoe doesn’t get the silly nonsense the other kids are laughing about.

We live in a world where people are connecting electronically - instead of the playground, park, school etc. Many of these otherwise engaging places are now off-limits to kids without a parent hovering over them. Good luck being a kid and wanting to explore your neighborhood on your own. Enter the electronic game where a kid can have adventures to test their independent reasoning and reward their curiosity and their friends are waiting there to hang out too. Maybe she could focus on making her local park more welcoming and engaging.


Because video games are interactive, this positions video games outside of the area of the arts.


This appears to require proprietary software to be installed on either or both host and client systems. Also, being a cloud service does not preclude it being proprietary software.


The Pinephone with Linux is like the PC with Linux, not everyone will be satisfied, just like a PC with Windows or OSX or a smartphone with Android. Any issue has the potential to be a catalyst for new software. Simply, a device that opens some new possibilities is what we have. Sxmo is a good example of this.



Maybe a lack of mobile specific commercial proprietyware, but you have thousands of vetted and maintained programs available in the distro repositories!


From the Pinephone wiki:

The pogo pins provide access to an interrupt line, power inputs/outputs and an I2C interface.

so I2C, but no USB data unfortunately. But hey, it’s not like a sensible linux distro would not be capable without a mouse!


Weekly Space Hangout: May 5, 2021 – Dr. Ronald Mallett, Professor Emeritus, UConn
> Fraser's prerecorded interview with Dr. Ronald Mallett, Professor Emeritus and Research Professor of Physics at the University of Connecticut in Storrs. This is an amazing interview exploring the twisting of space-time and testing a theory for practical time travel!

Seems a little cringey to have a prominent link to some proprietary software right in the freenode title banner while talking about a commitment to FOSS. This is contradictory at best.


Sxmo: Simple X Mobile - A Pinephone UI that is simple and suckless
Sxmo, or Simple X Mobile, is a collection of simple and suckless X programs and scripts used together to create a fully functional mobile UI adhering to the Unix philosophy for the Pinephone. You control the UI largely through using the Pinephone buttons (press different numbers of times quickly for different actions) and swipe gestures.

despite the key press issues, it looks really great. I hope that operating systems can recognize that a keyboard is attached and prevent the on-screen kb from appearing. Since the KB has a battery, can the battery be removed from the phone for a little space to put things like lora, NFC, etc? I almost wish the kb also included a pointing device but that could make the keys too cramped.


Created a Valheim server on an Asus C202s Chromebook!
I had an old intel based chromebook gathering dust and I have been wanting to use it as a small web and maybe gameserver. The C202s has the following specs: - Intel’s Celeron N3060 - a dual-core SoC running at 1.6GHz - 4GB of LPDDR3 RAM This is just enough to run Valhiems dedicated server! ~~I had to enable development mode~~ (dev mode not actually necessary anymore!) and spin up Chrome's Linux (Beta) VM: Crostini. From there I installed GSM and Valheim and forwarded UDP and TCP ports from Chromes Linux settings. I played for about an hour so far with no issues and it's nice to have a persistent server for others in my household to access. By default it runs Debian Buster so installing stuff is a breeze if you are comfortable with Debian's apt package manager. Unfortunately Valheim won't automatically detect the server, so I had to enter the ip and port manually to connect. - https://chromium.googlesource.com/chromiumos/docs/+/master/containers_and_vms.md - https://linuxgsm.com/lgsm/vhserver/

Copyright seems to be the tool that journal corporations are using to shut down free information. Why are scientists not publishing their work with a copyleft license such as Creative Commons Share Alike? Anyone that produces content can use this copyright protected license to ensure the free access to work.

https://wiki.creativecommons.org/wiki/Share_Alike

https://creativecommons.org/about/program-areas/open-science/

Another open access journal:

https://plos.org/


I’m glad VR on Linux has gotten to a point where it’s a great experience. I still can’t justify the US$900 (used) when that’s more than my whole gaming system cost. I would likely get more pleasure from buying/upgrading a game system for a friend to play with.


Native Linux Valheim performs noticeably worse than with Proton.
Valheim on Proton works better with OpenGL (34-50fps) than Proton with Vaheim's Vulkan (15-20fps) mode. Native Linux builds are only getting 15-20fps. It's kind of weird considering the lead developer does his work on Linux. I know the game has yet to be optimized, but I fear that Unity is just going to suck on Linux. My specs: Xubuntu 20.04, i5-9600K, 16gb RAM, rx580 8gb, radv and Mesa from oibaf ppa. Anyone experiencing similar performance in this game?

I made some goblins for minetest in case you want some mischievous creatures to inhabit your caves.