Thanks for setting up this sublemmy! Looking forward to seeing what others share

  • ghost_laptop
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    4 years ago

    It looks really promising, I will try to play it this week!

    By any chance is it libre? If not, would you consider opening the source code?

    • steve_is_blandOP
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      4 years ago

      Thanks! I definitely want to open the code but I had some help with assets (art and music) so I don’t think I can give their stuff away without permission

      I guess releasing the code with some of the assets missing would be better than nothing

      • ghost_laptop
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        4 years ago

        You could open the source and license the assets under a CC that forces people to say it was created by other person, or yeah, simply releasing the code without the assets would be a huge step for libre gaming!

      • ZoëM
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        4 years ago

        isn’t there a license which lets u open the code but other people cant use it? I believe apache? Dont take my word on this kast one

            • ghost_laptop
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              4 years ago

              From GNU’s official website, “What is free software?”

              “Free software” means software that respects users’ freedom and community. Roughly, it means that the users have the freedom to run, copy, distribute, study, change and improve the software. Thus, “free software” is a matter of liberty, not price. To understand the concept, you should think of “free” as in “free speech,” not as in “free beer”. We sometimes call it “libre software,” borrowing the French or Spanish word for “free” as in freedom, to show we do not mean the software is gratis.

              Yes, it would be open source but not libre.

              • ZoëM
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                4 years ago

                I don’t see there where it contradicts my point tho, since I never mentioned price anywhere. It just says that Libre has the meaning of limitation on the distribution or improvement of the product. If the license prohibits you fo redistributing the software but not changing it’s code I do believe that would be still libre no?

      • southerntofu
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        4 years ago

        Hello for sure you can’t release assets under a free license without the authors’ agreement. I encourage you to ask your friends who helped with it if they would be ok with releasing their artwork under a free license like CC BY-SA.

        Remix culture is very important to bring new ideas to life. There’s pretty cool games developed and released as free-software and free-assets, like 0ad, SuperTuxKart. There’s also platforms like OpenGameArt (and others) for sharing assets/sprites to make new games with, and that’s really amazing.

        If your game is free software, you can still sell it to make money if that’s your thing. But you ensure:

        • that your users’ freedoms are respected, and that they can be sure there’s no virus/malware hidden inside the game
        • that a new generation of gamedevs can take a look at how your game was built, to learn the craft and build new things
        • that new features and bugfixes can be implemented, without you having to do everything
        • that the game can be ported to newer platforms and technology in the future, even if you’re not around anymore (see OpenMW project for example)

        Let us know if you need more information on licensing and/or why software freedom is important to many of us. I really love the DIY gamedev scene but it could really use some free-software vibes ;-)

        Can’t wait to try your game once the source code is released!

    • lorabe
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      4 years ago

      Personally i think games are among the only exceptions to the “everything should be free software” rule that i have.

      • ghost_laptop
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        4 years ago

        Video games as an art would benefit a lot more from adopting more libre licences, and we also would avoid the murder of some many video games that depend on proprietary software to make it work with a central server.

        • lorabe
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          4 years ago

          Actually this might be the perfect combination.

          Personally i have no problems if you copyright your art, code might be reusable so that makes sense.

      • southerntofu
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        4 years ago

        Why should anything be non-free? I would argue we need more freedom and gratis outside of the digital world, too… not less! :)

  • yetwot
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    4 years ago

    The story is sweet, I like the narrators voice, and the concept works surprisingly well! The game was not hard or stressful at all, and combined with calm music and visuals it made for a short but enjoyable experience! I don’t think my computer enjoyed it as much as I did though, the fans were running at full speed with a 1070 and i5, but that might be something to do with my distro/drivers/fan-curve.

    • steve_is_blandOP
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      4 years ago

      Yay! Thanks for the feedback and I’m so happy you had a positive experience

      I agree it could use some work with optimization and performance tuning. When I added the trees the install ballooned up to 3GB. Which is a lot for such a small game