Thanks for setting up this sublemmy! Looking forward to seeing what others share

  • ghost_laptop
    link
    43 years ago

    It looks really promising, I will try to play it this week!

    By any chance is it libre? If not, would you consider opening the source code?

    • @steve_is_blandOP
      link
      43 years ago

      Thanks! I definitely want to open the code but I had some help with assets (art and music) so I don’t think I can give their stuff away without permission

      I guess releasing the code with some of the assets missing would be better than nothing

      • ghost_laptop
        link
        43 years ago

        You could open the source and license the assets under a CC that forces people to say it was created by other person, or yeah, simply releasing the code without the assets would be a huge step for libre gaming!

      • @southerntofu
        link
        33 years ago

        Hello for sure you can’t release assets under a free license without the authors’ agreement. I encourage you to ask your friends who helped with it if they would be ok with releasing their artwork under a free license like CC BY-SA.

        Remix culture is very important to bring new ideas to life. There’s pretty cool games developed and released as free-software and free-assets, like 0ad, SuperTuxKart. There’s also platforms like OpenGameArt (and others) for sharing assets/sprites to make new games with, and that’s really amazing.

        If your game is free software, you can still sell it to make money if that’s your thing. But you ensure:

        • that your users’ freedoms are respected, and that they can be sure there’s no virus/malware hidden inside the game
        • that a new generation of gamedevs can take a look at how your game was built, to learn the craft and build new things
        • that new features and bugfixes can be implemented, without you having to do everything
        • that the game can be ported to newer platforms and technology in the future, even if you’re not around anymore (see OpenMW project for example)

        Let us know if you need more information on licensing and/or why software freedom is important to many of us. I really love the DIY gamedev scene but it could really use some free-software vibes ;-)

        Can’t wait to try your game once the source code is released!

      • ZoëM
        link
        33 years ago

        isn’t there a license which lets u open the code but other people cant use it? I believe apache? Dont take my word on this kast one

            • ghost_laptop
              link
              23 years ago

              From GNU’s official website, “What is free software?”

              “Free software” means software that respects users’ freedom and community. Roughly, it means that the users have the freedom to run, copy, distribute, study, change and improve the software. Thus, “free software” is a matter of liberty, not price. To understand the concept, you should think of “free” as in “free speech,” not as in “free beer”. We sometimes call it “libre software,” borrowing the French or Spanish word for “free” as in freedom, to show we do not mean the software is gratis.

              Yes, it would be open source but not libre.

              • ZoëM
                link
                23 years ago

                I don’t see there where it contradicts my point tho, since I never mentioned price anywhere. It just says that Libre has the meaning of limitation on the distribution or improvement of the product. If the license prohibits you fo redistributing the software but not changing it’s code I do believe that would be still libre no?

                • ghost_laptop
                  link
                  5
                  edit-2
                  3 years ago

                  No, the fourth liberty in libre software specifies that one should be able to modify the source code and if one wants, to be able to redistribute it by your own means.

                  https://fsfe.org/freesoftware/

                  • ZoëM
                    link
                    33 years ago

                    I see, in that case I agree with you then!

    • @lorabe
      link
      23 years ago

      Personally i think games are among the only exceptions to the “everything should be free software” rule that i have.

      • ghost_laptop
        link
        53 years ago

        Video games as an art would benefit a lot more from adopting more libre licences, and we also would avoid the murder of some many video games that depend on proprietary software to make it work with a central server.

      • @someone
        link
        4
        edit-2
        2 years ago

        deleted by creator

        • @lorabe
          link
          23 years ago

          Actually this might be the perfect combination.

          Personally i have no problems if you copyright your art, code might be reusable so that makes sense.

      • @southerntofu
        link
        33 years ago

        Why should anything be non-free? I would argue we need more freedom and gratis outside of the digital world, too… not less! :)