• @bbarker
    link
    11 year ago

    I generally take your point, though I believe FP can be applied to most domains with some benefit - it is just that existing, prevalent FP languages may not always be well suited for the job. In HPC for instance, there are a few interesting options:

    • For both games and HPC, Futhark may be of interest: “Futhark is a small programming language designed to be compiled to efficient parallel code. It is a statically typed, data-parallel, and purely functional array language in the ML family, and comes with a heavily optimising ahead-of-time compiler that presently generates either GPU code via CUDA and OpenCL, or multi-threaded CPU code.”

    • Sadly I can’t find it right now, but there was research language designed with the idea of separating the implementation from the specification, in such a way that the implementation could still be verified to conform to the specification; the specification was much more than a typical function signature as I recall. Basically you would write the function specification in a functional style, and then be able to have multiple implementations (e.g. for different hardware) conforming to that specification. I want to say this was from Standford but may be wrong about that.

    • @ttmrichter
      link
      21 year ago

      Futhark is of interest as a future direction, chiefly as a supplementary language for sub-pieces of a larger, performance-intensive program. Note that its creators, however, explicitly state:

      Futhark is not intended to replace existing general-purpose languages. The intended use case is that Futhark is only used for relatively small but compute-intensive parts of an application.

      This is not a negative point, incidentally! I personally use a lot of languages in my work because I find it’s better to use a tool honed to near-perfection for a particular use case than it is to employ another tool that does something not quite the same with lower quality. I wish more programmers learned more tools so they stopped doing the programming equivalent of hammering nails with a large wrench.