The gun was made using Blender and Krita only 💆‍♀️

If you want to stay tuned, follow us on Mastodon, Twitter, and/or join our Matrix Space

If you want to support us, we also have a Liberapay

@gmate8
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32 года

Yes, I did see your game on my Mastodon timeline! It is very cool!

poVoq
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62 года

Nice! What game engine are you using?

@SyntheticStars
creator
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22 года

we’re using Godot, along with Nakama for the networking

poVoq
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22 года

Ah that sounds promising. Can you also share a link to the source code repository?

@SyntheticStars
creator
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42 года

The code is not available yet because we’re still missing fundamentals. Better said: Godot physics will be 100 times better in 4.0 as physics becomes deterministic. So we’re just waiting for 4.0 to roll out, whilst in the meanwhile we’re focusing on things like cameras and weapons. In short, there is nothing to do but move a camera around. Proof: https://matrix-client.matrix.org/_matrix/media/r0/download/matrix.org/luoEdRmpKuUiWUjAeXKYWnJP

poVoq
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2 года

Up to you of course, but IMHO this is not a good reason not to develop in a public repository anyways. With a public repository you can already establish workflows and maybe get some external feedback early on.

@uberstar
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42 года

Looks cool!

OpenSourceGames
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