The gun was made using Blender and Krita only 💆‍♀️

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poVoq
mod
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6un año

Nice! What game engine are you using?

@SyntheticStars
creator
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2un año

we’re using Godot, along with Nakama for the networking

poVoq
mod
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2un año

Ah that sounds promising. Can you also share a link to the source code repository?

@SyntheticStars
creator
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4un año

The code is not available yet because we’re still missing fundamentals. Better said: Godot physics will be 100 times better in 4.0 as physics becomes deterministic. So we’re just waiting for 4.0 to roll out, whilst in the meanwhile we’re focusing on things like cameras and weapons. In short, there is nothing to do but move a camera around. Proof: https://matrix-client.matrix.org/_matrix/media/r0/download/matrix.org/luoEdRmpKuUiWUjAeXKYWnJP

poVoq
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6
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un año

Up to you of course, but IMHO this is not a good reason not to develop in a public repository anyways. With a public repository you can already establish workflows and maybe get some external feedback early on.

@uberstar
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4un año

Looks cool!

@gmate8
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3un año

Yes, I did see your game on my Mastodon timeline! It is very cool!

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