The gun was made using Blender and Krita only 💆‍♀️

If you want to stay tuned, follow us on Mastodon, Twitter, and/or join our Matrix Space

If you want to support us, we also have a Liberapay

@gmate8
link
fedilink
32 anos

Yes, I did see your game on my Mastodon timeline! It is very cool!

poVoq
link
fedilink
62 anos

Nice! What game engine are you using?

@SyntheticStars
creator
link
fedilink
22 anos

we’re using Godot, along with Nakama for the networking

poVoq
link
fedilink
22 anos

Ah that sounds promising. Can you also share a link to the source code repository?

@SyntheticStars
creator
link
fedilink
42 anos

The code is not available yet because we’re still missing fundamentals. Better said: Godot physics will be 100 times better in 4.0 as physics becomes deterministic. So we’re just waiting for 4.0 to roll out, whilst in the meanwhile we’re focusing on things like cameras and weapons. In short, there is nothing to do but move a camera around. Proof: https://matrix-client.matrix.org/_matrix/media/r0/download/matrix.org/luoEdRmpKuUiWUjAeXKYWnJP

poVoq
link
fedilink
6
edit-2
2 anos

Up to you of course, but IMHO this is not a good reason not to develop in a public repository anyways. With a public repository you can already establish workflows and maybe get some external feedback early on.

@uberstar
link
fedilink
42 anos

Looks cool!

OpenSourceGames
!opensourcegames
Create a post
  • 0 users online
  • 1 user / day
  • 2 users / week
  • 3 users / month
  • 23 users / 6 months
  • 920 subscribers
  • 281 Posts
  • 382 Comments
  • Modlog