The code is not available yet because we’re still missing fundamentals. Better said: Godot physics will be 100 times better in 4.0 as physics becomes deterministic. So we’re just waiting for 4.0 to roll out, whilst in the meanwhile we’re focusing on things like cameras and weapons. In short, there is nothing to do but move a camera around. Proof: https://matrix-client.matrix.org/_matrix/media/r0/download/matrix.org/luoEdRmpKuUiWUjAeXKYWnJP
The code is not available yet because we’re still missing fundamentals. Better said: Godot physics will be 100 times better in 4.0 as physics becomes deterministic. So we’re just waiting for 4.0 to roll out, whilst in the meanwhile we’re focusing on things like cameras and weapons. In short, there is nothing to do but move a camera around. Proof: https://matrix-client.matrix.org/_matrix/media/r0/download/matrix.org/luoEdRmpKuUiWUjAeXKYWnJP
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