• Espiovvv
    link
    fedilink
    arrow-up
    10
    ·
    1 year ago

    RimWorld, I can’t stop playing it for at least 6 hours every time I launch it.

    Also Factorio until I got stuck on making the fucking trains work

    • Iron Lynx@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      The trains aren’t that mad to figure out.

      • Chain signals into crossings/junctions, block signals out.
      • This also applies to any track section where a train can block other trains.
      • Signals and stations only work to the right of the travel direction
      • Signals without another signal on the other side are strictly one-directional.
      • you can mismatch signals of any pair, i.e. a block sig opposite of a chain sig.
      • Using signals within a junction can be useful to improve capacity of said junction, though you must use chain signals for that.
      • Always make sure your longest regular train can fully leave a junction/crossing/flow-critical block before it hits another signal.
      • Having one train length across your entire fleet can make this easier to wrap your head around

      As for station stopping instructions, that’ll take a few more lines to go into.

    • 3valc@mujico.org
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      You just need s good intersection blueprint to make trains work, after i found that i became adicted to expand the train network.