• @Malix@sopuli.xyz
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    3027 days ago

    I don’t play TF2, but I thought basically all hl2 -family games were updated to 64bit ages ago… apparently this wasn’t the case :o

    Any of the other games running the same engine still in 32bit land?

    • MKC
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      225 days ago

      pretty sure anything other than gmod (and strata games) is still 32bit, even with the vulkan renderer support

      • Pistcow
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        827 days ago

        Guild Wars 2 came out in 2012 as 32 bit and kind of sucked with big groups and felt like a completely new game when they released 64 bit client in 2016.

  • @Link@rentadrunk.org
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    1627 days ago

    Doesn’t look like they bothered to update their macOS client to 64bit. Currently the game is unplayable on new versions of macOS.

    • @737@lemmy.blahaj.zone
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      4227 days ago

      The issue isn’t that they don’t bother rewriting it to compile to AMD64, but that they’d have to rewrite it for ARM and Metal for basically no real payoff since OS X isn’t a popular gaming platform.

  • germtm.
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    1227 days ago

    finally. can’t wait to check the performance difference.

    • @kevincox
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      216 days ago

      For me it is actually huge. I went from 90-120 FPS to nearly 300. I must be some outlier though. I also haven’t played a while so old numbers are based on memory and likely on different kernel, drivers and more. I also don’t recall if I was using Vulkan before while the new build asked me if I wanted to use Vulkan (and I switched).

  • Tabitha ☢️[she/her]
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    27 days ago

    64bit

    that’s the main reason almost all volvo games don’t run on non-32bit MacOS[1][2].

    [1] every mac since 2011 is 64bit only

    [2] despite there being reports of the source engine compiling to 64bit just fine and copying assets of specific games seemed to work

        • 520
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          27 days ago

          Maybe?

          Lots of older games never get updated to 64-bit.

          Besides the only operating system to not support 32bit code anymore is macOS, which even Valve treats as not worth bothering with anymore.

    • ivy
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      1627 days ago

      Valve still makes money off TF2 through passive financialization in the game’s cosmetic/sidegrade microtransactions. Having a snappy feel to an old game is important. I would rightfully expect a game from 2007 to have perfect performance even if I have other stuff open.

    • Atemu
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      1127 days ago

      Why not?

    • @umbrella
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      227 days ago

      i can see the point if it still has a good playerbase which it might given how many people are still talking about this game.

  • @Omega_Haxors
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    26 days ago

    Aw fuck, time for youtube to force that shitty game into my sub feed again. For fuck sake just die already.

    EDIT: Come on you all know that’s true, the gameplay sucks and the skin economy is basically just NFTs. You cannot in good faith say you genuinely enjoy the game so much as trapped within it because the community is a fucking cult, one which is forced onto you by every platform at every moment after your escape.