In all genres, I keep hearing about how the current level we (the lobby of players) are on is bad/good; but I don’t understand how the map is bad/good.

  • I think one the leverages the game’s mechanics in a fun way. I live that one map on halo with the two giant buildings across a field inside a canyon from each other because you get up close combat, vehicle combat, long range combat, it’s just all great fun

  • Tmpod
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    42 years ago

    It highly depends on the type of game, but as other said any map that explores the game’s mechanics in a fun a creative way is a good map. It’s a broad description, but it fits all genres. Good puzzle levels are usually very creative in their use of mechanics, multiplayer shooter-likes allow for an interesting diversity in gamestyles and loadouts/classss, etc

  • @hamborgr
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    2 years ago

    deleted by creator