GrappleHat

  • 23 Posts
  • 227 Comments
Joined 2 years ago
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Cake day: July 4th, 2022

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  • GrappleHattoLibreWolf Downloading files not working... help
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    16 days ago

    Do you have any network drives mounted? I’ve had experiences where a program fails to save or download and sometimes hangs if (1) I save to a mounted network drive, (2) I lose the mount for whatever reason, and (3) I try to download or save again and the program presumably attempts to access the last place it wrote to (the lost network mount).





  • GrappleHattoMinetest communityController support?
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    22 days ago

    If you’re trying to run a keymapper to use a gamepad for Minetest then no, I don’t think you’d need to make any Minetest settings changes. On a similar Linux setup I didn’t need to make Minetest settings adjustments for this.

    I’d expect that you’d need to start your keymapper program first, map the keyboard to your gamepad appropriately (i.e. wasd would go to the left analog stick, etc), check that it’s working in a simple app like a text editor. Finally, if all of that works then try loading up Minetest.








  • Sometimes the info to get to your router’s settings is written on the bottom of the physical router itself.

    For example, you might find a sticker saying it’s default local IP is 192.168.0.1, it’s default username is “Admin”, & it’s default password is “Admin123”. In that case on a computer connected to your WiFi you could navigate to https://192.168.0.1 in a browser and provide those credentials when prompted. Afterward you can access router settings including port forwarding.

    If you don’t find that info on the bottom of the router you can check its user manual (if you have it). Or you can often look up those defaults by searching for your router’s model number on the internet.



  • GrappleHattoMinetest communityController support?
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    1 month ago

    Minetest has no native gamepad support, but even on Android there will be keyboard & mouse support. To use a controller you’d map your controller buttons to the appropriate keyboard/mouse keys (not to the touch screen). I’ve done this on a Linux handheld with a touchscreen & it works great. I wind up using “hybrid controls”, where for some crafting-related things I use the touch screen & everything else I use the gamepad.

    If you go this route you’ll a keymapping software for Android. I don’t know of one unfortunately, but here’s a thread discussing options.