Bevy is a refreshingly simple data-driven game engine built in Rust.
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Goddamnit. I’m currently looking for a new game engine, since the dev behind my previous game engine (Quicksilver) is stopping development, and so I’m struggling to decide between game engines.
I had kind of excluded Bevy, because I didn’t want to start with 0.2, since I saw that 0.3 had quite a lot of changes, and I didn’t want to use the pre-release version either, but now it has been released, so it’s kind of back in the race.
I did also have problems with it, in that it didn’t recognize the (integrated) GPU on my system (possibly a wgpu problem), so if I can’t fix that, I won’t be able to use it, but yeah, now I’ll have to give it another look…