Ephera

  • 161 Posts
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Joined 6 年前
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Cake day: 2020年5月31日

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  • I would also definitely recommend to get started with learning Rust. You will need to learn more concepts along the way, but you can still learn about them while you’re coding Rust.

    Or rather: I always found it most productive to learn about concepts, while I’m actively using them in a project. So, I would even recommend to jump into Rust now, try to tackle a few smaller projects, and then continue learning general concepts later.


  • EpheratoMemes@sopuli.xyzNot So Far 🚦
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    19 小时前

    Used to drive along a road where you would always get stuck behind a truck sooner or later, with no way to overtake for many kilometers. Whether it was sportscars or suicidal van drivers or me keeping a steady pace, everyone always got stuck behind the same damn truck.

    Really would’ve liked a radio intercom thingamabob, to tell people that we can save fuel by going 10 under and still get stuck behind a truck in due time.









  • Find’s aus utilitaristischer Sicht eigentlich auch ganz sinnvoll, weil einem die Stadt bei der Durchfahrt dadurch eher im Kopf bleibt, und es so mindestens auch zur Orientierung hilft.

    Aber manche der Skulpturen sind auch echt schräg. Habe schon öfter einfach nur irgendwelche verbogenen Bleche und verrostete Stahlträger gesehen, die so Mikado-artig zusammengeschweißt waren.
    Ist bestimmt extrem günstig, aber leider auch recht streitbar, ob das das Stadtbild aufwertet oder lieber den Schrottplatz zieren sollte.

    Fänd’s halt viel cooler, wenn es irgendwas aus der Stadthistorie ist, oder zumindest etwas, das man bei einer Wegbeschreibung benennen kann.



  • Epherato196@lemmy.blahaj.zoneslop rule
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    2 天前

    I mean, for the bugs in the screenshot, it is more than plenty, if even just 1% of bad code slips through.

    And AI-generated code is extremely time-consuming and tricky to review, because you can’t assume there to be rhyme and reason to the changes, so I would be surprised, if they actually put in all the effort to properly review.



  • Really my biggest frustration is that it isn’t transparent what’s generated and what’s not. If a human wrote the code, then I want to teach them, especially if there’s glaring logic issues in the code.

    But at the same time, the most likely cause for glaring logic issues, is if they generated the code. And then it’s just a complete fucking waste of my time to try to teach them.



  • The new doom system is kind of cool. When I got doomed with claustrophobia, I had to switch up my play style quite a bit for 1½ dungeon floors. Which is long enough that it’s worth developing your character somewhat differently to help deal with that.

    Obviously, you still want to avoid being doomed, and it isn’t too hard to do that so far, at least in the dungeon, but as a form of punishment, it is quite interesting.
    Might be worth throwing out the draining system and giving those monsters doom instead, as draining was never too interesting…