I remember those dark days when I would check winehq before buying games because I didn’t know if they would work in Linux or not.
I realized recently that I stopped checking winehq or protondb, because I implicitly assume that everything will “just work”. Hard to say when this transition happened, but it feels at least a few years old.
Looking at latest stats, the only holdouts appear to be those games that explicitly ban Linux users with some quasi-malware anti-cheat.
https://www.gamingonlinux.com/2022/06/3500-games-now-steam-deck-verified-or-playable/
What a time we live in!
How vulnerable does wine make one for windows malware?
You can look up some in-depth responses, including people showing which malware works when run through Wine. It’s a pretty common question.
A relevant question and advice from the Wine FAQ: https://wiki.winehq.org/FAQ#Is_Wine_malware-compatible.3F
The bottom line is that you’ve asked a very open, broad question. ‘Windows malware’ covers all kinds of things: do you mean a group that has made a malware for Windows users, because that’s the biggest and often easiest target? Or do you mean someone repurposing a Windows malware intentionally targeting Wine users? One will of course have more chance at success than the other.
deleted by creator
deleted by creator
deleted by creator
deleted by creator
deleted by creator
deleted by creator
deleted by creator
deleted by creator