I think there are situations that fsync does not cover very efficiently, to the point that it can cause timing issues that lead to some bugs / incompatibilities. The timing issues might be rare, but that doesn’t mean the overall efficiency is the same. It would be interesting to see benchmarks of fsync vs ntsync.
Of course, but the articles make it seem like it will 6x the performance in some games when in reality it won’t because the performance gain is already factored in upstream proton
I think there are situations that fsync does not cover very efficiently, to the point that it can cause timing issues that lead to some bugs / incompatibilities. The timing issues might be rare, but that doesn’t mean the overall efficiency is the same. It would be interesting to see benchmarks of fsync vs ntsync.
Of course, but the articles make it seem like it will 6x the performance in some games when in reality it won’t because the performance gain is already factored in upstream proton