absolute-cinema

  • CrawlMarks [he/him]@hexbear.net
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    2 days ago

    The game is made to be sadistic. It is supposed to inspire feeling of loss and guilt. But then also randomly you will have cool experiences no one else understands. It is very artistic. Which is usually not what people want form video games

    • peppersky [he/him, any]@hexbear.net
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      2 days ago

      the game is not supposed to be sadistic, that’s a ridiculous and wrong claim, but if videogames want to be art they need to let the player miss stuff. the greatest thing about from games is being able to feel lost.

      • CrawlMarks [he/him]@hexbear.net
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        2 days ago

        It would normally. However miazki has made some statements about his love for poision swamps and giant women with out shoes. The vibes are informed by a specific kidna of masochism that lots of other games are not.

    • LaughingLion [any, any]@hexbear.net
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      2 days ago

      “the game is so good. it’s meant to traumatize you. afterwards you should need therapy. you WILL be trauma bonded with other fans. you WILL jump when people tap you on the shoulder in public. you WILL be on at 3 three neurotropic medications god what i wouldn’t give to play it for the first time again.”

      this is what souls fans sound like. i feel like yall are parodying yourselves at this point. no i have never played one of these nonsense games and never will

      • Murple_27
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        20 hours ago

        I mean I was already doing all of those things, so like, SoulsBorne games just feel like home for me.

      • CrawlMarks [he/him]@hexbear.net
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        2 days ago

        I didn’t say that was good. It is a intresting game flavor to have a disempowerment fantasy as opposed to the classic power fantasy. So that is good to exist in the gaming discourse