Aquilae [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 2 days agoShart Soulshexbear.netimagemessage-square23fedilinkarrow-up1115arrow-down10file-text
arrow-up1115arrow-down1imageShart Soulshexbear.netAquilae [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 2 days agomessage-square23fedilinkfile-text
minus-squarepeppersky [he/him, any]@hexbear.netlinkfedilinkEnglisharrow-up5·2 days agoThis got me thinking: Masochism isn’t really the opposite of sadism, right? Even if it was, putting the player in a masochistic position doesn’t make the game or the devs sadistic. Much to think about.
minus-squareCrawlMarks [he/him]@hexbear.netlinkfedilinkEnglisharrow-up5·2 days agoI would call it the complement. Not the opposite but the same with an opposed chirality.
This got me thinking: Masochism isn’t really the opposite of sadism, right? Even if it was, putting the player in a masochistic position doesn’t make the game or the devs sadistic. Much to think about.
I would call it the complement. Not the opposite but the same with an opposed chirality.