Rust:
Jesus Christ! No thanks! I can’t imagine improperly placing cabinet knobs on closet doors like that
I already hate that style of door but the knobs make it even worse
Missing a fursuit or cat ears and a tail plug
Or fox ears :3
Foxgirls are absolutely valid sorry for this erasure
I prefer cat ears and tail plug. Im not a furry, I’m a catgirl :3
(No problem with furrries tho)
Catgirls are cute and I will pet any who will allow
Is the archinstall script not working?
Idk, it was some image I found on Unix socks
Pink Fedora logo is class
Java is in a completely different leagues to the rest of these.
Whatever you think Java sucks at, the other languages mentioned here suffer from much worse.
A language is only as enjoyable as the hellish legacy projects that you’ll actually spend your time maintaining.
That’s why the Java programmer looks happier in the “after” pic. Not as much as Python but it’s still there.
The jpeg is strong, but if you look closely she is covered with scabs and sores.
Checks out
Lmao, bruh. How do people keep praising a language where messing up a space breaks everything and there is no real type system?
The whitespace doesn’t bother me. Any IDE worth a damn will manage that for you. As for the type system, yeah, I strongly prefer static typing, but for simpler projects I can see the convenience of it.
My real issue with Python comes with managing a development environment when multiple developers are working on it. Dependency management in Python is a headache, and while in theory, virtual envs should help with synchronizing environments from machine to machine, I still find it endlessly fiddly with a bunch of things that can go wrong that are hard to diagnose.
Python is great for small scripts, proofs-of-concept, and such, but I wouldn’t write anything more heavy-duty than that in it.
You can totally write heavy duty things if you know what you’re doing: use type hints, static checkers, tests, etc. It just takes a bit more effort and care.
But why would I use something that takes more effort and care?
I’m sure you’re right and it’s possible, but if I don’t have to fix another python project at work I’ll be in heaven.
Personally, my estimate doubles when we’re asked to implement something in Python…
That’s a proficiency matter. Python is the language I can get something done the fastest today, but 6 years ago that would be Java or even JS for me.
Yeah, working on python projects professionally is always a nightmare of configuring env variables and trying to get your system to perfectly match the reference dev system. I find Node.js projects to often be the simplest and most pain free to setup, but even compiled languages like C# and Java are often easier to get up and going than python.
Haha: “A space breaks everything.” Fuck YES! Are you kidding me‽ It’s one of the best features!
Why? Because it’s so easy to see. In other languages you’ve got semicolons which are surprisingly difficult to notice when they’re missing. Depending on the situation (or if you’re just new to programming) you could spend a great deal of time troubleshooting your code only to find out that you’re missing a semicolon. It’s frustrating and it makes you feel stupid which is never a good thing for people who are new programming.
Types are in a different category altogether with seemingly infinite reasons why you’d want a feature-rich, low-level type system and also why you’d want to avoid that.
IMHO, the point of Python is to be a simple language that’s quick to write yet also very powerful and speedy when you need it to be (by taking advantage of modules written in C or better, Rust). If it had a complex type system I think it would significantly lower the value of the language. Just like how when I see an entire code repo using Pydantic and type hints everywhere it makes the code unnecessarily complex (just use type hints where it matters 🙄).
I’m not saying using type hints on everything is a terrible thing… I just think it makes the code harder to read which, IMHO defeats the point of using Python and adds a TON of complexity to the language.
The promise of type hints is that they’ll enable the interpreter to significantly speed up certain things and reduce memory utilization by orders of magnitude at some point in the future. When that happens I’ll definitely be reevaluating the situation but right now there doesn’t seem to be much point.
For reference, I’ve been coding in Python for about 18 years now and I’ve only ever encountered a bug (in production) that would’ve been prevented by type hints once. It was a long time ago, before I knew better and didn’t write unit tests.
These days when I’m working on code that requires type hints (by policy; not actual necessity) it feels like doing situps. Like, do I really need to add a string type hint to a function called,
parse_log()
? LOL!I don’t mean this insultingly because lots of programming jobs don’t require this and for the ones that do we still tend to all start here, but in all honesty this sounds like it’s coming from someone who’s never worked on a large project maintained by multiple people over time.
First of all, the hysteria over semicolons is ridiculous when JavaScript, Typescript, C#, Java, Go, Swift, etc. etc. wil all automatically highlight missing semicolons, if not automatically insert them for you when paired with an IDE and standard linter. On top of that, JavaScript and Typescript do not require semicolons at all, but they are still used alongside braces, because they make your code more scannable, readable, and moveable.
Secondly, without type safety your code is no longer predictable or maintainable. If you’re working to quickly sketch out some new fangled logic for a research paper it’s one thing, if you need to write test code so that your codebase can be tested an infinite number of times by other coders and whatever CI/ CD pipelines to make sure that nothing’s broken, then all of the sudden you start seeing the value in strict typing.
Honestly, complaining about type safety adding “extra code” is a complaint that almost every coder has when they start out, before you eventually realize that all that “extra code” isn’t just boiler plate for no reason but is adding specificity, predictability, reusability, and maintainability to your code base.
When defining types looked like this it was one thing:
String name = new String("Charles Xavier");
But when it looks like this, there’s no reason not to use strong typing:
const name = "Charles Xavier";
Yeah, the alternative to static typing is to write tons of unit tests, which definitely adds a lot more code to your codebase.
Anyone who thinks a strong type system is a drawback has never worked on any real project where you actually have to collaborate with others.
without type safety your code is no longer predictable or maintainable
This sounds like someone who’s never worked on a large Python project with multiple developers. I’ve been doing this for almost two decades and we never encounter bugs because of mismatched types.
For reference, the most common bugs we encounter are related to exception handling. Either the code captured the exception and didn’t do the right thing (whatever that is) in specific situations or it didn’t capture the exception in the right place so it bubbles up waaaaay too high up the chain and we end up with super annoying troubleshooting where it’s difficult to reproduce or difficult to track down.
Also, testing is completely orthogonal to types.
This sounds like someone who’s never worked on a large Python project with multiple developers. I’ve been doing this for almost two decades and we never encounter bugs because of mismatched types.
Have you worked on major projects in other languages in that time period to be able to compare and contrast?
The last two python projects I had to work on didn’t have bugs because of type issues, but it was much harder to come into the codebase and understand what was going on given that you didn’t have type information in many many places which forced you to go back and comb through the code instead.
Exactly! I’ve wasted more time hunting missing semicolons in languages that use them, than fixing wrong indentation in Python.
It’s kinda funny that Godot’s custom language GDScript is, at least on a surface level, pythonic (no list comprehensions, context managers, decorators, etc, it’s mostly syntactical similarities). But type hints do make it run faster!
I was blessed to get to skip most of the old pains in python. I only had a handful of scripts that ever needed to be ported from 2 and they didn’t rely on any libraries. The ecosystem is easy to work with and I’m looking forward to working with Python for the foreseeable future
What are you writing your code in? Windows notepad? How the hell do you not see the semicolon missing?
because semicolons are tiny characters that oftenhave to be appended to the end of lines (precisely the worst place for them to be easily visible, since they’ll blend in with the previous character)
whitespace meanwhile is very easy to notice that it’s missing, as i’m sure you noticed when reading the above sentence.
Python managed to turn me away before I wrote a single line of code.
Running an already functional project took me nearly two hours and three separate tutorials.
What’s so difficult?
import project as p p.run()
Hmm, I follow the package’s readme and only get invalid command errors.
Gotta install the pip dependencies.
Oh but first you need to create a venv or everything will be global. Why isn’t that local by default like with npm? Hell if I know!
Ah but before that I need to install the RIGHT version of Python. The one I already have likely won’t do. And that takes AGES.
Oh but even then still just tells me the command is invalid. Ah, great, I live CLIs. Now I’ve gotta figure out PATH variables again and add python there. Also pip maybe?
Now I can follow the readme’s instructions! Assuming I remember to manually open the venv first.
But it only gives me errors about missing pieces. Ugh. But I thought I installed the pip dependencies!
Oh, but turns out there’s something about a text file full of another different set of dependencies that I need to explicitly mention via CLI or they won’t be installed. And the readme didn’t mention that, because that’s apparently “obvious”. No it’s not; I’m just a front-end developer trying to run the darn thing.
Okay. Now it runs. Finally. But there’s a weird error. There might be something wrong with my .env file. Maybe if I add a print statement to debug… Why isn’t it showing up?
Oooh, I need to fully rebuild if I want it to show up, and the hot reload functionality that you can pass a command line argument for doesn’t work… Cool cool cool cool.
This does not reflect my experience with python at all. Except the version thing used to be a thing. Not really any more.
yeah, all that setup sucks even after being writing python for years.
Nowadays I’ve been running every project with
uv
and it’s a much better and faster experience, usually in 3 steps: 1. initialize, 2. add dependencies, 3. run project:# if the project doesn't already have a pyproject.toml with dependencies, initialize it # uv will also install the right interpreter if not present: uv init --python 3.13 # anything you would install with pip, use uv add: uv add dep1 dep2 # run the project / script uv run main.py
Then in future runs (as long as you have the pyproject.toml), you can just do
uv run main.py
(shorthand touv run python main.py
), even when there’s no venv created. No more activating virtual envs. No more long interpreter installations. No more accidentally messing with system’s packages or the PATH variable. With theuv.lock
that’s also a lot more reliable to reproduce thanrequirements.txt
and similar.
PHP
You can’t see the C one because it went by too quickly.
Python?? False
Every time I use python it makes me want to throw my computer through my window. Doesn’t happen with other languages. Pip fucking sucks it seems like every time I want to install dependencies for a project there is one that throws a compilation error when installing it. Like, why does it not try to download the version of the package that works with my version of python?? It doesn’t even tell me why it failed!!!
i still do not fathom what on earth you people are doing to get these issues.
The worst annoyances i’ve had with python is just running the correct commands to install stuff, which is no different from working with git.Yeah that’s annoying but it’s a short-term problem. Python just recently cleaned up some long-standing issues that broke backwards compatibility in packaging (for certain things). Most public modules that broke made trivial changes to fix the problems (once they learned about them) and life went on.
However, for some fucking reason a whole bunch of dependencies related to AI are dragging their feet and taking forever to fix their shit. Insisting that everyone “just use Python 3.10” and it drives me nuts too.
This problem started to become a real thing almost two years ago (so they had plenty of warning and time to fix things) and yet here we are with still a handful of core dependencies that won’t install for things like Stable Diffusion, Flux, and various LLM stuff because they’re dragging their feet.
I blame corporate culture: Enterprises hate upgrading their shit and they’re as slow as glaciers sometimes. There’s probably tooling at Nvidia, for example, that needs a ton of work for Torch to work with new versions of Python and since all their documentation already was written for running on Python 3.10 (and Ubuntu 22.04 LTS) they’ve created a lot of work for themselves.
Any day now they’ll finally finish fixing all these little dependencies and then we’ll have another two years of ease before the problem rises again with Python 3.14 and it’s massive GIL-free improvements that require big changes in code to actually take advantage of them.
Yup. The fact that the “proper” method to develop is to work in a sandboxed environment tells me everything I need to know. I feel like the only thing you learn from python is how to fight python instead of anything about programming. Personally, I think we need to stop recommending it as a first language.
Cobol
💰💰💰💰💰
Malbolge
I can’t speak for others, but the python3 transition wiped the smile off my face for awhile there.
yep, that’s how major version changes do be working. if they didn’t decide to implement breaking changes to improve the language people would have been complaining about how terrible python2 is to use
Why? The most annoying thing that I remember about it was popular modules that hadn’t been ported yet. In essence, a temporary problem; growing pains.
The Unicode/string/bytes changes were welcome (to me). But that might just be because I had actually encountered situations where I had to deal with seemingly endless complexity and ambiguity related to Unicode stuff and encodings. Python 3 made everything much more logical 🤷
looking at python2 code these days is very uncanny, just the fact that
print
is a magical keyword is so wrong: what is this? bash?
Where Delphi?
he just chillin at the beach
Dead and buried?