@brjsp thanks again for submitting the concern here. We have made some adjustments to how the SDK code is organized and packaged to allow you to build and run the app with only GPL/OSI licenses included. The sdk-internal package references in the clients now come from a new sdk-internal repository, which follows the licensing model we have historically used for all of our clients (see LICENSE_FAQ.md for more info). The sdk-internal reference only uses GPL licenses at this time. If the reference were to include Bitwarden License code in the future, we will provide a way to produce multiple build variants of the client, similar to what we do with web vault client builds.

The original sdk repository will be renamed to sdk-secrets, and retains its existing Bitwarden SDK License structure for our Secrets Manager business products. The sdk-secrets repository and packages will no longer be referenced from the client apps, since that code is not used there.

This appears at least okay on the surface. The clients’ dependency on sdk-internal didn’t change but that’s okay now because they have licensed sdk-internal as GPL.

The sdk-secrets will remain proprietary but that’s a separate product (Secrets Manager) and will apparently not be used in the regular clients. Who knows for how long though because, if you read carefully, they didn’t promise that it will not be used in the future.

The fact that they had ever intended to make parts of the client proprietary without telling anyone and attempted to subvert the GPL while doing so still remains utterly unacceptable. They didn’t even attempt to apologise for that.

Bitwarden has now landed itself in the category of software that I would rather move away from and cannot wholeheartedly recommend anymore. That’s pretty sad.

  • fartsparkles@sh.itjust.works
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    4 hours ago

    They highlighted it was a bug and said it would be fixed very soon after it was flagged. It was addressed in a matter of days. You can build the server with the /p:DefineConstants=“OSS” flag still and you can build the clients with the bitwarden_license folder deleted again (now they’ve fixed it).

    I don’t understand why you’re throwing FUD about this. Building without the Bitwarden Licensed code has been possible for years and those components under that license have been enterprise focused (such as SSO). The client is still GPL and the server is still AGPL.

    This has been the way for years.