- cross-posted to:
- opensourcegames
- gamedev@programming.dev
- cross-posted to:
- opensourcegames
- gamedev@programming.dev
A lot of old games have become unplayable on modern hardware and operating systems. I wrote an article about how making games open source will keep them playable far into the future.
I also discuss how making games open source could be beneficial to developers and companies.
Feedback and constructive criticism are most welcome, and in keeping with the open source spirit, I will give you credit if I make any edits based on your feedback.
I’m all for it. Glider Pro for MacOS 9 and below released its code in a sort of “as is” state a few years ago, and thankfully, some skilled devs took it up and ported it to modern systems.
It’s a game I would have sorely missed, having long since left the Apple ecosystem (and that game was also PPC-only). We’ll still lose even open source games, but at least people would then have the option to preserve them.