Valve has done some good things for the game industry: they encouraged modifications, and made some good games.
However, I feel as if the gaming community praises Valve too much.
- The gaming community praises Valve’s monopoly on game distribution services.
That’s about it though.
I play a good bit of DotA 2 and I really like their treatment of female characters. There are a wide range of female characters: a squirrel, a tough fighter, a elderly woman, and more. And instead of putting massive amounts of cleavage on all the models like Blizzard’s Warcraft 3 models used in WC3 DotA, they have most amounts if that.
Cleavage sells games.
That was always the assumption, but what if the assumption is wrong or no longer true? It may also have been a side effect of Blizzard’s culture, given that Activision-Blizzard currently is being sued for a pattern of sexism including sexual harassment.