Recent testing revealed that Arch Linux, Pop!_OS, and even Nobara Linux, which is maintained by a single developer, all outstripped Windows for the performance crown on Windows-native games. The testing was run at the high-end of quality settings, and Valve's Proton was used to run Windows games on Linux.
I’ll need to give Linux gaming another chance at some point.
All I know is that people were saying games run great on Linux a couple of years ago as well, but when I actually tried it for myself the performance was unusable.
Maybe that was my fault for over complicating my setup, but even when I tried a basic setup it still felt very janky.
Not sure if anyone’s able to advise, but does RTX and variable refresh rate work on Linux?
Those are absolute requirements for me.
All three major GPU manufacturers support ray tracing and variable refresh rate on Linux. When playing windows games, ray tracing has to be handled through VKD3D, which AFAIK supports most but not all DXR features. I haven’t had any problems with it though.
The one thing that can still completely make or break your (Windows games on Linux) gaming experience is anti-cheat software, since it’s up to the game developers to enable it for wine. The major anti cheat providers offer solutions for this, but not all game studios are interested in their games running on platforms other than windows. Games like valorant will probably never work. Good riddance though.
Valorant is a fucking awful game with über ban techniques when you force quit a game for some reason, like needing to go to the bathroom in middle of game play.
I can’t understand anyone can accept such a thing.
Valorant is a trash tier game and I can’t believe anyone plays it
Game is decent; anti-cheat is invasive Orwellian piece of trash.
Why are you force quitting a game to go use the bathroom? Just step away for a few minutes.
Thanks, I’ll definitely need to give Linux gaming another shot then.
The last bit that might hold me back is getting my Hue Sync stuff working. It sounds silly, but it really makes games feel so much more immersive that I don’t want to be without it.
There’s a GNOME extension called HUE lights that allows you to control everything from your tray, entertainment zones and all. Similar probably exists for KDE/etc.
OpenRGB can handle a ton of stuff like this if I recall. I dont know if its hue extension is any good as i havent used it, but ive seen videos.
Home assistant is probably your friend with hue.
What about hdr. I saw it mentioned for the Steam Deck update, so wondered if that is finally working on Linux. I do like taking advantage of HDR on the TV.
It’s in the early stages, but yeah you can do it in KDE Plasma if you’re prepared to jump through a couple of hoops (basically doing the same thing the Deck does)
Linux won’t have proper HDR support until mid-late next year.
That’s in the works still right now, steam deck has it and I think it’s possible to get it working on other distros but isn’t on by default in most I don’t think
nvidia is always hit of miss
Same, I could not get a single game to run normally on Fedora Kinoite, AMD GPU, Wayland. Idk maybe amdgpu pro and x11? But xwayland should also work normally…
Steam from Flathub just works.
Okay I went more the ProtonUpQt + Bottles + oversea way
I’m sure there’s lots of solutions, but Steam with Proton for any windows only games has generally worked great for me.
Where I encounter issues, the Lutris flatpak install has worked well for me.
Both I believe use wine, but it is probably easier use downstream solutions like the above when getting started, instead of learning wine. Not that there aren’t benefits to learning it, just in a immediate issues -> lets go back to windows VS it just kind of works pretty good comparison.
Steam having a fair number of games that are directly Linux compatible now days is nice too.