• laenurd@lemmy.lemist.de
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      There’s an open issue somewhere on GitHub (Valve’s CS2 repo), it seems to be an issue with SDL, which Counter Strike uses to interface with pipewire. Afaik no one is quite sure why the delay builds up, but it doesn’t seem like an issue with pipewire itself.