Anybody else feel that minecraft slipped after Microsoft bought it. Before microsoft, every update felt like it added something of content, but now every update feels like its just added to make the game look better. Take the caves and cliffs update: those giant caves may look cool, but whats the fucking point? The mining experience is not really “supposed” to be this open. There was nothing wrong with the old caves, and now the new caves are not the same. I miss the pre 1.8 days of adding brand new mechanics like restone.
As someone who primarily plays in creative, or in small multiplayer servers with friends, I’d much rather have more aesthetic and ease-of-use updates to building and world generation than modifications to game progression – which I feel is fleshed out enough for an open-world sandbox game.
Minecraft’s not really a story game and for that reason any change to make getting to the end harder seems detrimental to it. It’s better to look to games like Hytale for that sort of experience.