So i started using ludusavi and i really like it! I can just dump all my saves onto my NAS and i’m good to go.
I now made two .sh files, one for ludusavi restore --force
and one for ludusavi backup --force
I made the global Lutris setting to exectute the restore BEFORE launching a game and backup AFTER exiting.
This should then give me a steamcloud like automatism where my savegames would be always on the newest version regardless on what PC i played on last time.
But this only works if i play them via Lutris. I have a steamdeck and a minipc with chimeraOS (steam gamepadui per default). I start the games via steam there, not lutris… does anyone know of some possibility to globally start a script or command before starting and another one after exiting the game in steam?
Because i have quite the few non-steam games in my library and also have all my emulated games in there.
That would be fantastic!
I don’t remember the file specifically, but steam uses a script to launch games if I remember correctly. That script sets up some library paths and other stuff that’s needed, I remember editing that script a long while back to include either prime-run or gamemode, but I couldn’t find any references to that script on Google, whenever I’m on the computer I’ll try to find it.
Edit: I think the file is
~/.steam/debian-installation/ubuntu12_32/steam-runtime/run.sh
or similar, look for arun.sh
in some of the steam runtimes.Heyho,
thanks! I found the script but tbh it’s a bit over my head^^ But the solution presented by @neoney@lemmy.neoney.dev is good enough for me…yes i do have to set it up manually for each game but it works reliably and is a simple copy&paste process where i just go through my games while watching something on youtube 😀
Just modify the script, right near the end where it says
exec "$@"
, and add one line before to do anything before launching the game and one after to do anything after, e.g.ludosavi restore --force exec "$@" ludosavi backup --force
If you do it per game you can write
ludosavi restore --force && %command% && ludosavi backup --force
which should execute the commands before and after the game.Thanks i’ll give it a try then!
yeah the command to do that per game i figured out already, thanks again
If you already use gamemode it has custom section in gamemode.ini file to execute custom scripts before and after game sessions. You simply use
gamemoderun %command%
as launch option for all of your games.Another option is directly chaining your scripts with %command% but your mileage may vary.
I was able to log game start and end with this naive launch option.
echo "start" >> ~/Desktop/test.txt && %command% && echo "end" >> ~/Desktop/test.txt
to do that via gamemode is interesting, yes!
I could absolutely do that…still had the manual part of adding it to all games…but then atleast it works Thanks!
for steam its possible for native linux games. Kind of possible for proton games(but its pretty ugly and I have had varying results). If you are playing steam games though, they are probably already using the steam cloud. If these are non steam games, I would install lutris and check the box making a steam shortcut. Then when you launch them it will ask lutris to launch them and the pre/post commands should run even though using the steam launcher. (I did this recently for some dos games I own on gog. I needed to start timidity before the game launched and stop it on exit so I could have a midi music server. I installed them via lutris but I launch them via steam.)
Well for steam games, you can set launch options. Maybe you could do something like
commandbefore; %command%; commandafter
? Keep %command% literally as it is, Steam interprets that and executes the game in its place.i know that i can run commands, as i said in the post…but commandafter doesn’t exist afaik
I haven’t tried it but if you put that command after a ; it only should execute after the game exits.
touch ~/start.txt; %command%; touch ~/end.txt
this should in theory create an empty start.txt at launch, and an empty end.txt file after exiting, yes?
touch ~/start.txt; %command%; touch ~/end.txt
After a quick test, it does work! Just tested it with Worms W.M.D running in Proton.
fantastic! i’ll test aswell as soon as i am home.
Thanks mate!
Yes, that’s what I would assume
Are you just talking about the ability to set a run/launch command on steam? This is set per game by going to the game settings (cog icon) and it’s right there at the bottom.
Edit: not sure for post-exit though…
yeah i could put the restore command at the launch command…but as you already said: manually for each game and it doesn’t do anything on exit.
And tbh it would be really cumbersome to add them all by hand…