• Cowbee [he/him]
      link
      fedilink
      arrow-up
      11
      ·
      7 months ago

      It’s a nod to Bloody Mess the Trait, which allowed critical-specific overkills to happen even for normal kills.

      • Madison420@lemmy.world
        link
        fedilink
        arrow-up
        7
        arrow-down
        1
        ·
        edit-2
        7 months ago

        Sorta yeah, but critical kill even without the trait would leave and exploded body by chance.

        Silly, over the top gore is a core part of Fallout.

        That’s what I’m replying to, fallout has always been bloody and explosive gore is just part of the base game no traits.

        • Cowbee [he/him]
          link
          fedilink
          arrow-up
          6
          arrow-down
          1
          ·
          7 months ago

          Yes, but the trait Bloody Mess literally was in the first games, it was just translated into a Perk for 3 when they got rid of traits. It isn’t a reference to 1 and 2 being gorey, it’s a literal named continuation of the Bloody Mess trait in perk form.

          • Madison420@lemmy.world
            link
            fedilink
            arrow-up
            3
            arrow-down
            1
            ·
            7 months ago

            As far as I recall there is no dismemberment on crit without flavor text or special weapon on 3+ unless you had bloody mess, on f1-2 is was a lower chance than with the trait but still possible.

            But again my point is that its always been gorey more so if you make the correct choices.

            • Cowbee [he/him]
              link
              fedilink
              arrow-up
              4
              ·
              7 months ago

              I just think it’s a bit silly to say that, it’s like saying Stimpaks are a reference to Fallout 1 and 2 having health points, and not a literal carryover from 1 and 2.