• metostopholes@lemmy.world
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    9 months ago

    “The cosmos is within us. We are made of star-stuff. We are a way for the universe to know itself.”

    – Carl Sagan

    • KISSmyOSFeddit@lemmy.world
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      9 months ago

      “Hydrogen is an odorless, colorless gas which, given enough time, starts to wonder where it came from.”

      — Not Einstein

  • Flax@feddit.uk
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    9 months ago

    When you study how the brain works you are a brain looking at a brain

    • 乇ㄥ乇¢ㄒ尺ㄖ@infosec.pub
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      9 months ago

      I’ll give you a better one, we should have a community to share assumptions/theories of how we came to exist, the comments here are wonderful

  • Ð Greıt Þu̇mpkin@lemm.ee
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    9 months ago

    We are proof we do not live in a cold uncaring universe

    We are the closes system, we are the universe witnessing and caring about itself

    We are an insignificant part of all there is, but that still makes us entirely a part of all there is.

  • EmoDuck@sh.itjust.works
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    9 months ago

    The Boltzmann brain theory gives the idea that it’s more likely for a brain to spawn, complete with memories, in the middle of space than it is for science to have developed (and continue developing) the way it did.

    But what if that brain’s knowledge of the universe is wrong? What if matter, should it even exist, is not made from atoms and that brain just thinks that?

  • Urist
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    9 months ago

    This has the same vibe as saying everything in math is set theory, which IMO is more reductive than older than 14 and deep TM.

  • kromem@lemmy.world
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    9 months ago

    More specifically, we are made of things which behave continuous until interacted with when they behave discrete (but revert if the persistent info about the interaction is erased).

    While simultaneously building virtual worlds we procedurally generate using continuous functions which convert to discrete units in order to track stateful interactions with free agents, ideally with memory optimizations like erasing the state tracking and conversion if the info around an interaction is lost.