cross-posted from: https://lemmy.ml/post/24244768

Our migration from SVN to GIT has already started! You can now access our new repositories on http://a-lec.org/ 😍 :

The repos are now open! Please feel free to play around with them, ask questions, report feedback, etc.

To avoid confusion, please keep in mind the following TODOs:

  • Migrate existing assets (tracks, driver liveries, cars) to their own repositories.
    • This can be done at a slower pace, since we can only migrate assets whose licensing is clear and fully free (as in freedom).
    • Non-free assets should be ideally hosted elsewhere.
    • Illegal assets (e.g.: those under proprietary licenses and/or violating intellectual property, such as lancer09-wr) will not be migrated.
  • Migrate existing tickets/issues from SVN to https://forge.a-lec.org/speed-dreams/.
  • Make some suggested improvements to the in-game download manager.
    • “Download all” button.
    • Filter by category (car category, track type, robot type) and quality (pre-alpha, alpha, beta, production).
  • Speed DreamsOP
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    2 days ago

    Omg ya, the beach buggy the tuktuk and a car I converted the slambo, haha I’m sure it felt longer then 11 year since I released them.

    Was using a mix of inventor and ac3d to model back then.

    Right now modders usually use blender with the plugin to import/export to .ac . Of course AC3D is still a good tool for modelling for SD. https://github.com/NikolaiVChr/Blender-AC3D/tree/4.1