• 10 Posts
  • 147 Comments
Joined 5 years ago
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Cake day: October 7th, 2019

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  • PureTryOuttoMemes*Permanently Deleted*
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    1 year ago

    You live in a climate that’s not supposed to be that warm (not as long and as often as it is nowadays anyway), and is supposed to be rainy, windy and cold. Rather than hoping the climate will change I would recommend you look into moving somewhere south where the climate is naturally warmer.

    The current heat waves are a sign of climate change, and it’s nothing to be celebrated even if you love the heat, somehow.





  • First of all the command you would need is pmbootstrap build samsung-a12 --src=<whatever>. Secondly instead of “samsung-a12” you should put the name of the package there. I’m assuming the package you’re making isn’t called that, and if it was you should rename it as it should be device-samsung-a12 instead.

    pmbootstrap is complaining that it can’t find the package, as you didn’t indicate the right package name. And if it did find the package it wouldn’t know what to do with it as you didn’t tell pmbootstrap what to actually do (e.g. “build”).

    But if you want help it’s better joining our Matrix channels, in your case specifically #porting:postmarketos.org.


  • Like the others said, no. To explain in a bit more detail:

    Ubuntu Touch uses something what’s known as “Halium”, which internally uses “libhybris”. This puts Android’s proprietary userland drivers in a container to allow them to run as is and provide hardware support.

    postmarketOS however doesn’t use any existing drivers, proprietary or not, from Android. Instead we rely on upstreamed and FOSS drivers in the kernel, Mesa, etc. This is more maintainable in the long run but way more work in the short run. So no, Ubuntu Touch supporting something doesn’t help us.






  • How’s this related to the original game? As in licensing issues?

    Idk about 2006scape, but I can tell about 2009scape.org. The server is fully FOSS and AGPL-3.0 licensed. No code from the original game is present, it’s all rebuild.

    The client is different and a bit more difficult, there is a project that’s decompiling and deobfuscating the original client from around that time. It’s not FOSS because it can’t be, it’s not their code to relicense, they don’t own it. However it existing makes it possible for an alternative fully FOSS client to be created, as the internal workings of the original client is then known and documentation can be written about it. That way the new client developers can develop the new client without having to look at the original code, they just have to look at the documentation written based on that original code.

    An alternative client like that hasn’t been developer so far though sadly, I believe the community is more focused currently on the server-side and deobfuscating the original client.
















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