• Troy Dowling@lemmy.world
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    9 months ago

    Wow, this game was incredible! Apogee did a tonne of great work, but this may have been my favourite. The music and intro cutscene especially stand out in my mind.

  • bh11235@infosec.pub
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    9 months ago

    Things I remember from this game: you fight scumbag inc. on behalf of douchebag inc., inter-stage shopping and wishing you could afford the twin blue lasers, 1-1 stage theme

    • BelieveRevolt [he/him]@hexbear.net
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      9 months ago

      Great soundtrack, picking up the missile powerup in the first level, exiting the level to sell it, repeating until you could afford the twin blue lasers.

  • Commiejones [comrade/them, he/him]@hexbear.net
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    9 months ago

    Dude what a game. I can’t remember how many hours I spent playing that one. I used to play the first bit of one level over and over because you got air to surface misses right near the beginning and then when you aborted the mission you could sell them and make mad stacks.

    • NemoderOP
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      9 months ago

      It’s just a source release, not even a Linux port done yet. It should be possible to build it for DOS and run it in dosbox but I don’t know the tools required for that.

        • tofubl@discuss.tchncs.de
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          9 months ago

          I’d like to know, too. I just played a bit of the reverse-engineered demo again (never had the full version as a kid, either) and it’s still a fun game.

  • Auzy@beehaw.org
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    9 months ago

    This used to be my favourite game. Megabombs were the best. Also, there was an Easter egg on I think May 16th

  • ThePac
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    9 months ago

    Can still hear the bullet sounds, like shooting tin cans.

  • baconicsynergy@beehaw.org
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    9 months ago

    Me and my childhood best friend used to play this all the time when we had the Apogee Game Collection. So many great memories.

    This makes me beyond happy