• loathsome dongeater@lemmygrad.ml
    link
    fedilink
    English
    arrow-up
    15
    ·
    1 year ago

    I was gonna say that $220 a month sounds very high. I thought three months worth of rent would cover the cost but then I checked the price and it’s about $1500. Why do people pay this much for a GPU? That sounds insane. These are the same people that used to call console users sheep. They now pay over a thousand dollars for a GPU alone despite which they have to complain since AAA games are unoptimised garbage these days.

    • HiddenLayer5OP
      link
      fedilink
      English
      arrow-up
      10
      ·
      1 year ago

      Also, why do graphics need to be photorealistic? What does it add to the game exactly? I have never had a problem with 2D sprites or cartoonish 3D models as long as the other aspects of the game is well made.

      • lil_tank@lemmygrad.ml
        link
        fedilink
        English
        arrow-up
        9
        ·
        1 year ago

        So it’s not even worth it for people who would buy every single new top GPU on day 1. Plus, almost everyone who do that actually resell their “old” GPU so it’s definitely really not worth it by any means.

      • Comprehensive49@lemmygrad.ml
        link
        fedilink
        English
        arrow-up
        7
        ·
        1 year ago

        Buy the time you save for 10 months, you can just save a couple more months and buy the newly released upgraded version of that GPU.

    • Dudewitbow
      link
      fedilink
      English
      arrow-up
      6
      ·
      edit-2
      1 year ago

      Gamers arent the only people who buy gpus, but also developers, as well as video editors.

      For some applications, why would a developer pay workstation prices for a gpu if their specific application gets not performance benefit from the driver.

      • loathsome dongeater@lemmygrad.ml
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 year ago

        Things like CUDA and hardware encoding/decoding for video, etc. are optimised fairly well. Professional software reliant on GPU generally uses them well enough.

        But I think the percentage of people who need GPUs like this professionally is not very high. Most of the consumer base is just people willing to part with their money over manufactured hype. Especially with cryptocurrency mining not being in that much demand. This is why ray tracing is core to their marketing methodology.