• MudMan@fedia.io
      link
      fedilink
      arrow-up
      68
      arrow-down
      1
      ·
      3 days ago

      I mean, this is what your 2024 videogames look like, rendering in real time. I’d say we’ve come some distance.

      And this is what offline CG looks like now. I’m all for repurposing this thread as an appreciation of how far scientists, engineers and artists have pushed CG in the past 30 years.

      EDIT: Ugh, this stupid site’s terrible image support. Changing links.

        • MudMan@fedia.io
          link
          fedilink
          arrow-up
          7
          ·
          3 days ago

          I’ll be honest with you, I can see these most of the time now that I updated the links but I’ve also seen them broken in other tabs and refreshes, so don’t blame me (or CG tech), blame federation and bad design for image support.

          But let me know if they’re still broken on your end, because I have no reliable way to know.

    • Artyom@lemm.ee
      link
      fedilink
      arrow-up
      24
      arrow-down
      1
      ·
      3 days ago

      Actually Villanueve went with practical effects for that scene.

    • Treczoks@lemmy.world
      link
      fedilink
      arrow-up
      3
      ·
      3 days ago

      Indeed. There still are films with good CGI, but don’t expect Disney to spend real money on a movie aimed at kids to get at their pocket money (or their parents sparetime activities budget). The kids won’t know the difference.