Love having all my party members twiddling their thumbs defending and healing while one guy fails his steal rolls 10 times in a row

I extra love it if the steal move deals damage so you have to also worry about the target dying from too many failed attempts

I double extra love it when it’s a boss battle when on top of everything else the story momentum just grinds to a halt while you fuck with a stupid RNG for 5 minutes

    • LaGG_3 [he/him, comrade/them]@hexbear.net
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      12 hours ago

      It’s like arguing that maxing out Freya’s dragon slayer move is a necessary mechanic. Sure, it’ll make the optional super boss less annoying, but it’s really not necessary.

    • ReadFanon [any, any]@hexbear.net
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      12 hours ago

      In the same way that you can beat FFX without playing Blitzball (aside from half of a mandatory game) but my point isn’t that you must do it, rather that it’s central to the story and yet it’s straight up tedious and completely lacking in any imagination.

      I guess having more than one item available to steal was the major innovation in this respect?

      • TheDrink [he/him]@hexbear.net
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        9 hours ago

        Blitzball is a major aspect of FFXs story, but in FFIX stealing is just an option on a menu. I guess I agree that it’s not a good mechanic but I disagree with the weight you put on it.