Hello, I’ve run into a weird issue when trying to play some Warframe.

When running the game all of the performance stats seems to be reporting a solid 200+ FPS but the framerate feels choppy as if I were playing on 60 FPS. I’m playing on a 240hz monitor and I notice the framerate is not at all close to 100 even though both the game and mangohud is reporting 200+ FPS.

I’ve tried running GEProton 9.6, GEProton 9.7 and Proton Experimental through Steam but nothing seems to solve the issue. I’m also using VKD3D_FEATURE_LEVEL=12_0 to enable DX12 (DX11 has the same issue) aswell as gamemoderun for any possible improvements. Note that this all persists even without any flags. I have also tried disabling the Steam In-game Overlay but that didn’t help either.

Does anyone have any information on what could possibly be going on here or anything that could help? I will post my specs below.

OS: Nobara Linux 40 DE: KDE PLasma 6.0.5 CPU: AMD Ryzen 5 5600X RAM: 32GB (2x16) DDR4 3200Mhz GPU: AMD RX 6800 XT

Update: I found out that the issue seems to be related to KDE, when running in GNOME (Wayland) the displayed framerate matches what is reported via game and MangoHud.

  • EpzillonOP
    link
    fedilink
    arrow-up
    2
    ·
    5 months ago

    I removed all of my other arguments and tried to start with “gamescope -W 2560 -H 1440 -f %command%”, when I start the game the “Processing Vulkan Shaders” steam pop-up shows up, and when I click “Skip” (as I always do) it just disappears, no error or anything, the “Play” button on steam just goes back to green.

    • Drathro@dormi.zone
      link
      fedilink
      English
      arrow-up
      2
      ·
      5 months ago

      Interesting. I haven’t had any issues with gamescope for a long time… Back when it was new I definitely had issues running things with it… But it’s been a long time since that’s been the case. I can recommend running steam from a terminal and viewing the output after trying to run the game with gamescope. It might point you in the right direction.

      • EpzillonOP
        link
        fedilink
        arrow-up
        3
        ·
        5 months ago

        Good info, I will try this tomorrow and report back.

        • Drathro@dormi.zone
          link
          fedilink
          English
          arrow-up
          1
          ·
          5 months ago

          Might be worth trying gamescope on another known working game too. Would help narrow down if it’s gamescope itself or the game you’re trying to use it on.

          • EpzillonOP
            link
            fedilink
            arrow-up
            2
            ·
            5 months ago

            Got gamescope working but the issue still persists. I’m gonna try launching in different DE aswell as letting shaders fully compile.

            • EpzillonOP
              link
              fedilink
              arrow-up
              3
              ·
              edit-2
              5 months ago

              Launching it in GNOME (Wayland) seems to fix the issue. Very uncertain what this issue was but it seems to be related to KDE.

              (Also I did not let the shaders compile, so not a shader issue)

              • Drathro@dormi.zone
                link
                fedilink
                English
                arrow-up
                1
                ·
                5 months ago

                Weird! I’m running Bazzite kde (so fedora based, like Nobara but with different tweaks and it’s atomic), and gamescope gives me zero problems. Might be some weird combination of software versions between gamescope and kde in your system. Or just a general kde config problem. I love kde, but all that customization can absolutely come at the price of stability at times.

                • EpzillonOP
                  link
                  fedilink
                  arrow-up
                  1
                  ·
                  5 months ago

                  What KDE/Kwin version do you use? Would be interesting to compare.