It’s a matter of time when a native PC port of OOT appears after the game has been decompiled. This is getting really exciting, can’t wait for the game to have similar enhancements to Super Mario 64.

    • QuentinCallaghan@sopuli.xyzOP
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      3 years ago

      Yes, everything in the game was adjusted with 20FPS in mind, be it animations, Link’s jumping distance or movement speed. FPS hacks will show how it is a problem in terms of playability. Here is one example, and here.