• Cowbee [he/him]
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    7 months ago

    Yea, I think the power scale is off. A well-seasoned fighter with an absolute hand cannon should probably be able to pierce Power Armor at the joints, I buy that, but all agency was removed from what should be highly trained death commandos, the Fallout equivalent of Space Marines.

    • Frank [he/him, he/him]@hexbear.net
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      7 months ago

      Yeah. Astartes did a really good job of showing the spess mehrines being absurdly well armored, able to shrug off and ignore almost any small arms fire and some heavy weapons fire. T series power, in my head, if i was doing this, would be a similar vibe but with a clunkier, less fluid, more mechanical way of moving and sounding. The brotherhood, when it’s not Beth writing it, are kinda goofy nerds until they gear up and roll out and then they’re monsters - guys with expertly maintained power armor and heavy weapons + high quality combat training + experience. They should be really, really, really scary to get in a fight with. They’re not invincible, but to really have a chance of hurting them you need the big, iconic guns from the series - 5ft long plasma rifles with chainsaw grips that melt people in to goo, gatling guns, rocket launchers.

      Idk. : p

      A lot of the adapations coming out, i’ve already got this world in my head. I know what it looks like, sounds like, smells like. Sometimes you get some real slick, interesting stuff like dune or blade runner, but then you also get star wars. Even if the fallout show is really good, it’s not my fallout, the fallout I’ve been part of (really! I published some mods!) For decades. That doesn’t mean it’s bad, and i hope people are enjoying it, but i’m just gonna sit here with my weird old stories and clunky interface and, idk, remeber it my way.

      • Cowbee [he/him]
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        7 months ago

        Yep, honestly I think Fallout desparately needs a universe reset and reboot. The classic lore is fantastic, and some of the new lore, too, but now it just doesn’t make sense to itself.

        • Frank [he/him, he/him]@hexbear.net
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          7 months ago

          Okay, you’re the new creative director for a bran new Fallout project. Tell me your vision. What would you keep? What would you change? What new themes would you introduce to bring it in to the 21st century?

          • Cowbee [he/him]
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            7 months ago

            Quite a lot, honestly, much of the changes would be focused on balance and power curves to better fit a scarcity-oriented worldspace. Power Armor would be tanky like 4, but there wouldn’t be so many suits or types, it would be rare like 1, 2, and New Vegas, for example, and Unarmed would be the weakest skill in the beginning and strongest at endgame, stuff like that.

            For lore, though, I would focus on localizing factions and eliminating the reuse of factions that don’t make sense, and allow time to progress, rather than stagnate or even regress.