It’s been quite a while now since we last used PVS-Studio, an excellent static code analysis tool, on UE4. So we fired it up - not expecting much, to be honest, as the last time we ran the tool, UE4 was looking pretty clean. With a mixture of pulling across our recommended changes and making fixes themselves, the engine was looking much more stable.
I love having to take coding breaks to deal with this incredibly childish bullshit btw, thanks for that.
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