Love having all my party members twiddling their thumbs defending and healing while one guy fails his steal rolls 10 times in a row

I extra love it if the steal move deals damage so you have to also worry about the target dying from too many failed attempts

I double extra love it when it’s a boss battle when on top of everything else the story momentum just grinds to a halt while you fuck with a stupid RNG for 5 minutes

  • Murple_27
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    1 month ago

    You’re just supposed to accept that It Is A Video Game and you do Video Game Stuff in it

    I kinda think that this a big reason why the “Traditional JRPG” is a more-or-less extinct genre outside of the Persona series, and whatever weird remake, or “narrative experience” experiment SquareEnix is working on right now.

    Most JRPG’s never really figured out how to actually get their game-worlds & their gameplay to interact with each other in ways that are actually compelling in any way; and consequently they ended up kind of just stagnating & getting overtaken by more dynamic games.

    Like these things were invented to help portray Lord of the Rings or Conan the Barbarian-esque adventures in pen-and-paper game form in the 70s

    Yes, but you see Conan is not a fucking nerd, and is the furthest possible kind of subject from a Neoliberal Optimization Gremlin; and so his perspective is not relatable, or salient to anybody watching, or working on contemporary fantasy anime.

    As a consequence of this, the modern audiences & creators plunder the systems meant to simulate things he would do or encounter, and then interject their own existing neoliberal value-sets on top of it in order to treat those systems & simulations as the “Actually Real” part; and then write shitty spiritually dead characters designed to thrive within that framework.

    • 小莱卡@lemmygrad.ml
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      1 month ago

      I kinda think that this a big reason why the “Traditional JRPG” is a more-or-less extinct genre outside of the Persona series, and whatever weird remake, or “narrative experience” experiment SquareEnix is working on right now.

      i agree, only atlus (persona and smt dev/publisher) figured out how to make these games fun in this low attention span era. Theyve been on a roll, even the new franchise looks awesome, they even managed to make Yakuza a turn based jrpg and its awesome.