• forgotmylastusername
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    1 month ago

    VR has the same problem smartphones and tablets did until the Apple revolution. Consumers don’t care about technical details which nerds get stuck on. The technology simply isn’t there at the moment.

    Right now VR is and will remain for bespoke applications. It will remain so for many iterations of technological advancement until miniaturization beyond anything anyone can ever dream of right now. The technologically inclined can reason about relatively insignificant details like transistor count or whatever. Consumers don’t care. Just like they didn’t care about tablets or even touch screen devices in general even though commercial products existed long before the iPad and iPhone. Nobody gives a shit about technical details. The final product from a layman user perspective is all that matters. Jobs knew this was the ultimate goal. The rest of the tech industry continues to struggle with internalizing it.

    Even if they scrimp and save to produce a pleb model. It’s still just a bespoke device. A glorified screen that might have a few neat uses. People will then put it aside and forget about it.

    • lobut@lemmy.ca
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      1 month ago

      Yeah, almost every review is along the lines of “this is a technical marvel” to “and now it’s sitting on the shelf awaiting a purpose”.

      Through VR, Apple was “at least seemingly” going to move from games being the primary use to office work, but every review I’ve seen has been lackluster for that. You can do cool things but it’s missing a lot of features like the screen sharing and stuff.

      It seems to fall into the “solution looking for a problem” category.