However, I noticed I was getting audio crackles in game, after powering the device back on from sleep.
It absolutely boggles my mind that Valve hasn’t fixed this bug after YEARS.
However, I noticed I was getting audio crackles in game, after powering the device back on from sleep.
It absolutely boggles my mind that Valve hasn’t fixed this bug after YEARS.
Ori and the Will of the Wisps is the most impressive looking HDR game, IMO.
But I cannot claim to have tried tons of HDR games yet.
Bonus is that if you turn the settings down a bit, it can also hit 90fps, fully utilizing the OLED Deck’s screen. Even capping to 72hz or 80hz feels noticeably smoother than 60.
It’s a good showpiece game for when someone wants to see what the OLED Deck is like.
Meh.
I can’t literally be the only person who doesn’t really feel like the screen size difference is appreciable. It’s barely more than the width of a toothpick on each side.
The pure blacks making the letterboxing on 16:9 games blend into the bezel is actually a more noticeable improvement, IMO.
Did you finish Deliver Us the Moon?
I heard it gets kinda unplayable later in the game (real bad framerates on the Deck).
I’m just curious if that’s been fixed. I’d like to give it a shot someday.
The opening sequence of Wolf Among Us is one of my favorites in any game.
Reminds me of Drive (the movie).
I’ve heard it’s a real shitshow later in the game, especially Xen.
I’m just going to skip it.
Well now we’ve officially moved into the “posts about how annoying all the repeat posts are” phase, so we’re making pRoGreSS!
I really don’t think the fan has anything to do with it. It’s probably the thermal paste, thermal pads, some adhesive, or some kind of mold-release.
I feel like it really only comes up with OLEDs that are physically close to your eyes. Handhelds, VR headsets, etc.
The pixel fill rate is another thing. I noticed right away that my OLED Deck had more “black space” between pixels than my LCD Deck did. It’s not something you notice without comparing them side by side, but it definitely contriubes to a grainy-er look in some instances.
In the original Oculus Quest, it caused noticeable screen door effect.
People act like OLED is the second coming of Christ, but it has tradeoffs just like every other type of screen. Overall, OLED produces the best picture quality, IMO, but it’s not the king of all aspects of picture quality.
Same devs as Retro Bowl, which is a love letter to the old Tecmo Bowl football games back on the Nintendo and GameBoy.
They seem to really have an awesome knack for capturing a retro feel while still having engaging gameplay for today’s players.
No, I literally bought 12 games on the current sale, all of them intended to be played on the Deck.
Search metacritic for the top rated 10-15 PC games from each of the last 10 years, and there’s a huge list of stuff worth playing.
Unless it’s incredibly graphically demanding and less than 2 years old, it probably works on the Steam Deck. The only big omission would be certain mp games that require specific anti-cheats that can’t work at all without Windows.
I think it’s the most underrated racing game right now. I have never heard anyone talking about it. Hopefully once it hits 1.0, it gets some marketing and buzz.
New Star GP is awesome on Deck.
Basically an arcade racer with all the trappings of an F1 sim.
I have a 512 OLED. No static or audio issues using headphones. I’m using small simple ones though.
Maybe it could vary depending on the impedance of the headphones?