I’m gonna get downvoted to oblivion for this…
I just got my new OLED and weirdly enough, upon booting it I saw something that I didn’t even think of till now. With the new OLED, the sub-pixel arrangement is slightly different than the LCD, and it’s causing white edge (specially on text) to have this green/magenta fringing. It’s extremely faint, and it’s not particular to the Steam Deck since I know of other OLED panels that have the same fringing. However I have heard zero mention of this and I have to say that although this matters close to nothing while playing videogames, it’s something I do see with subtitles.
With this out of the way, the screen looks amazing and I’m more than ready to sell and replace my LCD deck now. I hope the technology gets there where this isn’t an issue anymore!
So much blue, and so little red.
It was the first thing I noticed as well. I have an OLED switch and to me that screen looks better overall for some reason. Maybe It’s an OS thing and Valve will address it eventually.
Dude i thought my eyes or my deck were broken when i noticed this
Do you think applying a matte screen protector could help mitigate the issue ? Since it will blur out a lot of the sharpness of pixel edges or introduce what would be commonly referred to as “free antialiasing”
Probably because SD screens are designed as vertical screens and are used horizontally. If you ever boot into bios or check screen orientation in display orientation you’ll see signs that hints to this.
Yep, this is why I will be skipping the steam deck OLED and buying an OLED monitor for my original steam deck instead. I use the steam desk as a mini-PC more than as a handheld, so the text fringing and burn-in risk is not something I want for a secondary desktop display. I look forward to seeing a higher-res, improved LCD screen in future revisions, hopefully with a new SOC so we can get away from 800p.
Just know that oled monitors will still have those same issues. I only know this because I’ve been thinking about getting one while they are on sale and text drinking and burn in are my 2 worries since I will use it for work and gaming.
The extremely noisy greys are also pretty annoying.
This, compounded with the subpixel matrix, at this resolution and screen size, creates the illusion the display is covered by a thin layer of dust, or that the outlines of objects (or thin text) are missing dots.
This sort of issue is why i sent an Alienware QD-OLED monitor back - it was terrible for productivity (think color fringing) for gaming i don’t tend care or notice.
This can be fixed at OS level, hopefully valve does that.
MS seem to be ignoring the issue on desktop monitors, despite several decades ago windows having settings for different sub pixel layouts
i hate how we have to tip toe our way for a criticism. we all love the steam deck, but we should be able to voice an opinion without inserting praise in fear of “getting downvoted to oblivion”
This is actually fascinating.
Anyone else notice the led screen is blurry?
this is probably me moving the microscope slightly when trying to press the Capture button
Ohh cool im not crazy, i noticed this but didnt think to mention it or know it was due to subpixel layout
I guess my old man eyes can’t see it 🥸
The "A"s look like they have noses…
Honestly I kept hearing the complaints about sub-pixel arrangements in regular oled monitors and was always worried about this productivity wise. Now hearing the steam deck oled has it the same and literally not noticing it at all until reading this subreddit ( LE edition ) I’m probably gonna get an oled monitor now. I thought this issue would be like a 30 fps to 60 fps noticeable difference but it isn’t that at all, I cannot see what the issue is.
Just a heads up, I tried an Oled alienware monitor sometime ago and it was WAY more noticeable there compared to how the steam deck looks
Wait so like a higher resolution causes the effect to be more noticeable? I thought it would be the opposite. I was planning to get the ASUS one that was at 1440p. My eyes just might be bad 😭