• 4 Posts
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Joined 1 year ago
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Cake day: June 6th, 2023

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  • If they removed it from the preface and pasted it at the beginning of every paragraph throughout the entire document, a certain type of person would still be focused on the one place they removed it from. Those are not serious people and should not be taken seriously.


  • I’m fine with stressful, high risk gameplay, it’s when the game asks me to spend a bunch of time doing something I don’t find fun that it loses me.

    Subnautica in particular did this to me. All my friends who like Outer Wilds told me to play Subnautica. I loved the exploration and story, but I didn’t care at all about building a fancy base that I would never see again after finishing the game. There was a particular point where I was bottlenecked on finding a single resource type that was located in one single place in a giant ocean, which turned out to be a place I felt I was being told not to go yet (trying to avoid spoilers). I thought i was being dense, just not learning what the game was trying to teach me, so I ended up having to look it up, only to realize the game did an absolutely piss poor job of directing me toward the resource. My entire experience was soured by that.

    It was after that that I decided single player survival crafters are not my thing. I like them as a multiplayer experience, because you can amortize busy work across multiple people, and socialize as you do it, but by myself I’d rather do anything else. I get it if someone finds it relaxing to do that kind of thing, but it’s not for me.





  • Man, I really wanted to like this game, I love the setting, art, music, and overall aesthetics, but I’m having trouble finding the fun.

    When I first heard about it, I was hoping it was basically a linear road down the coast, with a story to experience along the way (kinda like the boat/car sections of HL2). But then it turned out to be a repetitive grind. There are some mechanics I think are novel and add a lot of fun (ex. the Quirks system), but 90% of what I was doing in the game felt unfun and pointless so I could eventually return to the garage and do it all again.




  • Yeah, but I would say it’s less important that you can find a win-win solution, and more important to get in the mindset that advocating for your own interests is not the same as being selfish.

    A lot of people fail at negotiating because they don’t want to be seen as selfish, but especially when it comes to negotiating with a corporation, they’re banking off of you feeling that way. Know your worth, and make sure you’re fairly compensated.

    On a related note, this is also the point of a union/collective bargaining and why companies hate them. They know that some people are better advocates for themselves than others, but they know that most people are bad at it. Divide and conquer.