• 1 Post
  • 41 Comments
Joined 2 years ago
cake
Cake day: June 5th, 2023

help-circle


  • FlaimbottoTrolley MemesInfinite Suffering
    link
    fedilink
    arrow-up
    1
    ·
    2 months ago

    simple answer: loop.
    while the train is circling, you can start untying the people as they are resurrected. the real question is whether the train is slow enough to get the time to untie those people between each pass.



  • the problem imo is that it’s advertised absolutely incorrectly. they make it sound like the tech makes the game run faster. it doesn’t. it leverages the free resources due to the cpu bottleneck in order to interpolate frames, like those 2010’s tvs with their “9000hz motion” interpolation. it’s okay for smoothing out jerky frame movement in solo third person rpgs and stuff like that, but absolutely disgusting and unusable for first person shooters. yet, following the gaming subs on reddit, people are gushing over it like it’s free real performance increases out of thin air.


  • FlaimbotOPtoOpenRGBcrash on startup after disabling igpu
    link
    fedilink
    English
    arrow-up
    1
    ·
    5 months ago

    narrowed it down to the “Gigabyte GTX1080ti 11G” detector. all except that one can be left enabled. as soon as i add that one for my graphics card into the mix, openrgb crashes.
    the confusing part here is that only after disabling the igpu this happens. if i reenable the igpu, things are back to normal with all detectors being able to correctly identify all their components.
    any idea why that might be?