Berttheduck

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Joined 1 year ago
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Cake day: June 6th, 2023

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  • Ahha yes the tiny toilet. We had a flat which had one of those, the loo was so close to the shower you had to sit on it sideways otherwise your legs were pressing against the shower door. That and the drug deals and fights behind the house every night were the worst. Oh and our upstairs neighbour flooded their washing machine about once a month.

    So glad we moved, got ourselves a good deal on a 4 bed semi detached house with a huge garden and are loving all the space. We got a dog which we never would have been able to in the flat.


  • The scythe the continuous fire laser is pretty bad, it got a buff recently which makes it barely useable. The sickle the assault rifle laser is pretty good and quite satisfying to use.

    The dagger got buffed in the big patch and works pretty well now rather than tickling everything.

    The other energy weapons worth using is the blitzer shotgun but only on the bugs and the plasma shotgun which has so much stagger it’s good for both.


  • I like the jar cuz it hits like a truck and has decent ammo. The scorcher fills a similar niche in that it kills all the same targets in similar times, it just doesn’t have as much ammo per mag.

    I second the crossbow, beautiful gun in terms of performance. I just find it a little underwhelming to actually use, it doesn’t have the visceral satisfaction of the other guns, it’s lacking the bang and immediate feedback I think. Great effect on target though and can kill fabricators which is super handy.

    The diligence counter sniper is a good head popper if you can manage the accuracy needed to be effective with it.

    I always enjoyed the slugger for the stopping power and stagger. Doesn’t do the walkers very well though compared to the others.

    If you have the dagger try it against the bots, I really appreciate it for being able to shoot berserkers whilst running away and being able to pop mines without wasting ammo. It’s surprisingly useful to have an infinite ammo secondary against the bots.






  • Journey is a beautiful game with excellent music and visuals. It’s coop where you can only make a ping noise and run around each other so no possibility of negative interactions. There’s a little challenge and adversity at times but the ending is phenomenal and joyous.

    Sayonara wild hearts is a playable music album about a lady learning how to love herself. It’s got simple game mechanics but the mechanics all compliment the music and the music is so so good.




  • I enjoy the opportunity to do a little spooky stuff. We live near a primary school and there are lots of young families around so there’s always trick or treaters. We generally carve pumpkins and have a few decorations and sweets for them.

    I tend to run a horror themed table top RPG for friends around the time as well which is usually good fun. I’m going to do Dread this year where you pull blocks from a Jenga tower instead of rolling dice and someone’s character dies if they knock the tower over.



  • So something I tell my patients after they have had a surgery is that our goal with pain killers is to make the pain bearable rather than gone. Paracetamol is a great painkiller and helps opioids to work better. It’s also non addictive and provided you don’t take more than the packet recommends very safe.

    For chronic pain the current thinking is it’s multifactorial, but basically your brain gets set with your pain threshold too low, there is also a huge psychological element to pain and therapy or things like CBT can be hugely beneficial.

    For me paracetamol and codeine have been enough to manage all the pain I’ve had, the worst being when I fell off my bike and smashed my ribs (pretty sure I didn’t break any), luckily I’m in the 90% of people who can metabolise codeine to something more useful. Didn’t make the pain go away but meant I could breathe a full breath without flinching. Codeine at lower doses just makes me a bit drowsy and slow. Good for getting to sleep.