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Don’t you enjoy photos of blurry gray splots with AI oversharpened edges who are supposed to be birds or squirrels?
Despite all the marketing fluff, phone cameras make small but steady advances. I bet you’d make a somewhat acceptable photo at this 200x zoom level, if you shine a pair of 500 watt floodlights at your scene, and put your phone on a tripod.
put your phone on a tripod.
My phone has a x10 zoom option that is barely usable without at least resting it on a surface, I can’t imagine trying to take an even half decent photo at x200…
I really don’t get the use of super high resolutions on tiny sensors like that.
The caveat is that the software used to process all that data needs to be good.
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As the article says, it’s marketing. If groups of 4 pixels are binned into 1, it’s really a 50mpixel sensor.
Yes, many of these phones won’t give you 200mp images (unless under a specific mode like RAW), so you’re always getting something more reasonable.
Pixel binning can help with low light (effectively doubling the light available if binning with the next pixel over), or it can help to extend the telephoto range, or it can pull details that’d be harder to get with fewer MP.
Most would probably argue that it’s better to have this option than not.
I think that diffraction limit effects already happen at 50mp cameras so tiny phone sensors would be worse. ( https://blog.kasson.com/the-last-word/diffraction-and-sensors/)
In this case, adding more pixels only slows down the camera without improving the picture.
Let me preface this by admitting that I’m not a camera expert. That being said, some of the claims made in this article don’t make sense to me.
A sensor effectively measures the sum of the light that hits each photosite over a period of time. Assuming a correct signal gain (ISO) is applied, this in effect becomes the arithmetic mean of the light that hits each photosite.
When you split each photosite into four, you have more options. If you simply take the average of the four photosites, the result should in theory be equivalent to the original sensor. However, you could also exploit certain known characteristics of the image as well as the noise to produce an arguably better image, such as by discarding outlier samples or by using a weighted average based on some expectation of the pixel value.
However, you could also exploit certain known characteristics of the image as well as the noise to produce an arguably better image, such as by discarding outlier samples or by using a weighted average based on some expectation of the pixel value.
Yes, that is one use case for pixel binning. Apple uses it to reduce noise in low light photos, but it can also be used to improve telephoto images where more data (from neighboring pixels) can be used to yield cleaner results.
But its all about the numbers, like the speed thing we used to/still have on PCs.
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Well, if you have 200 pixels, it means that you can zoom 200 times. It’s just basic physics.
Haha! Look at those dumb “professional” photographers spending $15k USD on a single 600mm lens that only gives them like 15x zoom. My $1000 phone with 200x zoom will surely beat the crap outta those!
/S
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Statistical photography aka computational photography aka supersampling. Statistically bin together number of smaller pixels to cut the amount of noise to create picture of a lower resolution than sensor level, but better quality.
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It’s about the quality of pixels, not the volume.
Yeah that’s like pairing up 200 earbuds and expecting it to sound like a proper studio monitors.
The glass on the lens doesn’t even resolve that much resolution. I doubt it’s even physically possible to make a piece of glass that perfect. There is a reason people still buy medium format cameras over full frame, the glass elements can be larger and therefore small imperfections are a smaller fraction of the lens. This is also one reason bigger telescopes are always better. Diffraction also kicks in faster with smaller lenses. Even if your glass was perfect, then diffraction of the iris blurs your image.
@cole@lemdro.id
hello