- cross-posted to:
- games@sh.itjust.works
- games@sh.itjust.works
- games@lemmy.world
- cross-posted to:
- games@sh.itjust.works
- games@sh.itjust.works
- games@lemmy.world
I think people know who Ubisoft is, Kotaku.
I think you can’t take that for granted anymore.
My guess is that the Venn diagram for the set of people who know Ubisoft is the publisher and the set of people who would read this article is pretty much a circle.
Nah, people know individual dev studios, they just don’t know which major tech organization owns and publishes their titles these days.
I was more along the lines of “they messed up so many titles, nobody knows them anymore”
People still remember the old, good AC games. And FarCry, I guess.
For some weird reason, someone really loves to unlock areas by climbing to a tower.
I remember seeing it the first time as a kid on AC2 and I was like “wooooooaaaaah look at this kick ass view and sick spin around” and then I saw it for the next 10 games and I was less impressed.
“Oh, this is pretty cool.”
Then it turns into: “can I skip this? Please?”
deleted by creator
They made Crash Bandicoot, right?
Huh, it’s almost like when you make the same game 12 times, force shitty DRM, and then outright disable access to content, people are not going to support your business.
I guess Mirage didn’t do that well.