Blizzard trying to double dip on customers who want a better experience, color me not at all surprised.
What made any of you think they’d give you a free steam key? Has anyone done that? Do you go to the epic store and say hey I already own this in steam give it to me for free
Because I bought the game? (Well I suppose it’s really renting it now)
Why should it matter which launcher I use? It says I need a battle.net account so I don’t see why it wouldn’t just work since they know I already bought it.
Why should it matter which launcher I use?
This is answered in the OP article itself:
Why don’t some publishers do this? The reasoning is pretty simple really: Valve take a cut of all sales on Steam, including DLC and micro-transactions. So if you purchased directly before, publishers will want to keep you there so any extras you purchase don’t get a cut eaten by Valve.
GOG Connect did it until January of this year. You could sync certain games from your GOG library and get a Steam Key for it. It wasn’t popular with publishers I’m assuming, because Capitalism; the number of titles you could do it to had dwindled to almost nothing, but it’s happened.
Ioi did that for hitman I believe
Has anyone done that?
Bethesda when it deprecated it’s launcher
has anyone done that?
Has this game dropped it’s always online requirement? If not, I’m not interested,
This is the best summary I could come up with:
For Diablo 4 being Steam Deck Verified, this means everything should just work out of the box directly from Steam and Valve’s Diablo 4 verification was done on Proton Experimental.
It already worked pretty great on Steam Deck anyway, as I showcased previously.
Well, if you were hoping to simply transfer your Battle.net purchase over to Steam, it’s a solid nope.
Even though Steam keys cost developers / publishers nothing, Blizzard aren’t going to provide you with one.
As mentioned on X (formerly Twitter) by Adam Fletcher, the Global Community Development Director on Diablo, in reply to a user asking about having to buy it again Fletcher replied: "Yes.
The reasoning is pretty simple really: Valve take a cut of all sales on Steam, including DLC and micro-transactions.
The original article contains 208 words, the summary contains 128 words. Saved 38%. I’m a bot and I’m open source!