• Szymon@lemmy.ca
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      11 months ago

      Flash games didnt die on their own, the technology was purposefully killed off via similar corporate requirements to maximize profits.

      • kirklennon@kbin.social
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        11 months ago

        It died because Safari for iPhone supported only open web standards. Flash was also the leading cause of crashes on the Mac because it was so poorly-written. It was also a huge security vulnerability and a leading vector for malware, and Adobe just straight up wasn’t able to get it running well on phones. Flash games were also designed with the assumption of a keyboard and mouse so many could never work right on touchscreen devices.

        • Szymon@lemmy.ca
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          11 months ago

          There you go, lots of reasons care of this person here