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Changelog for 2023-08-15 to 2023-08-21 - Cataclysm: DDA
cdda.social## Changelog for 2023-08-15 to 2023-08-21 These are the new changes over the
past week, collated by yours truly with this hacky script
[https://gist.github.com/dseguin/8f48076b54b0e21378f59d2b3d2a0ced] :P ##
Features - #67640 [https://github.com/CleverRaven/Cataclysm-DDA/pull/67640] -
add in new item category and zones: corpses
by Devengel [https://github.com/Devengel]
Summary: “Corpses are now their own separate category and have a zone” - #67384
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67384] - Vehicle improvements
by deepvelocity [https://github.com/deepvelocity]
Summary: “Vehicle improvements: togglable pre-collision system and foldable
turrets” - #65125 [https://github.com/CleverRaven/Cataclysm-DDA/pull/65125] -
Drop items off ledges
by Leonkoithara [https://github.com/Leonkoithara]
Summary: “Functionality to drop items off ledges/cliffs onto creatures below” -
#67771 [https://github.com/CleverRaven/Cataclysm-DDA/pull/67771] - Add a recipe
filter for activity level
by mqrause [https://github.com/mqrause]
Summary: “Add a recipe filter for activity level” - #67754
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67754] - Add in a new item
category & zone: TOOL_MAGAZINE, and various category shuffling of items
by Devengel [https://github.com/Devengel]
Summary: “magazine tools now have their own item category and zone” - #67772
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67772] - Allow free selection
of cataclysm and game start dates in new character menu
by ZhilkinSerg [https://github.com/ZhilkinSerg]
Summary: “Allow free selection of cataclysm and game start dates in new
character menu” - #67713
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67713] - Add basic railroad
network generation and mod to enable it
by ZhilkinSerg [https://github.com/ZhilkinSerg]
Summary: “Railroads mod” - #67796
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67796] - Folding Seat belts
and tweaks
by gadgetpatch [https://github.com/gadgetpatch]
Summary: “Added BELTABLE to folding seat, tweaked folding seat and saddle
properties, and adjusted related factory unfoldables.” ## Content - #67644
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67644] - Revamp of s_gunstore
mapgen
by Devengel [https://github.com/Devengel]
Summary: “Revamp one variant of gun stores” - #65194
[https://github.com/CleverRaven/Cataclysm-DDA/pull/65194] - campus interiors and
great library faction
by LyleSY [https://github.com/LyleSY]
Summary: “campus interiors and great library faction” - #67747
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67747] - Allow Sonia to jam
out
by MNG-cataclysm [https://github.com/MNG-cataclysm]
Summary: “Sonia can now play her guitar.” - #67745
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67745] - Iced tea and iced
coffee conditional variants of sweetened tea/sweetened milk coffee when cold
by ampersand55 [https://github.com/ampersand55]
Summary: “Add iced tea and iced coffee” - #67259
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67259] - Amphibian Additions
- Phase 1 - Non-Monstrous Frogs, Toads, and Treefrogs
by TheSaddestGoomba [https://github.com/TheSaddestGoomba]
Summary: “Add diversity to amphibian species to reflect other animal varieties
in game and set space to expand monstrous amphibian mutants (and their zombified
remains).” - #67795 [https://github.com/CleverRaven/Cataclysm-DDA/pull/67795] -
Allow the NECC NPCs to say your name in dialogue.
by MNG-cataclysm [https://github.com/MNG-cataclysm]
Summary: “The NECC NPCs can say your name sometimes.” ## Mods - #67664
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67664] - Balance nether waves
in Defense Mode
by MNG-cataclysm [https://github.com/MNG-cataclysm]
Summary: “Make nether waves easier in Defense Mode.” - #67587
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67587] - [MoM] Snippetathon
and reorganize itemgroups
by Standing-Storm [https://github.com/Standing-Storm]
Summary: “Add many more snippets and reorganize itemgroups” - #67694
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67694] - [MoM] Revamp crystal
fields and nether crystal map extra
by Standing-Storm [https://github.com/Standing-Storm]
Summary: " Revamp crystal fields and nether crystal map extra" - #67656
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67656] - Add some mod
compatibility to Defense Mode
by MNG-cataclysm [https://github.com/MNG-cataclysm]
Summary: “Add some mod compatibility to Defense Mode.” - #67670
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67670] - Add Megafauna
cross-compatibility to Defense Mode
by MNG-cataclysm [https://github.com/MNG-cataclysm]
Summary: “Add Megafauna cross-compatibility to Defense Mode.” - #67753
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67753] - [MoM] Update lifting
field description
by Standing-Storm [https://github.com/Standing-Storm]
Summary: “Update lifting field description” - #67741
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67741] - [MoM] Remove PLASTIC
flag from Eater
by Standing-Storm [https://github.com/Standing-Storm]
Summary: “Remove PLASTIC flag from Eater” - #67740
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67740] - [MoM] Mathify and
jmathify practice recipes
by Standing-Storm [https://github.com/Standing-Storm]
Summary: “Mathify and jmathify practice recipes” - #67719
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67719] - [MoM] Add phavian
scientists map extra
by Standing-Storm [https://github.com/Standing-Storm]
Summary: “Add phavian scientists map extra” - #67698
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67698] - [MoM] Consolidate
awakening EoCs and check for awakened status on game start
by Standing-Storm [https://github.com/Standing-Storm]
Summary: “Consolidate awakening EoCs and check for awakened status on game
start” - #65231 [https://github.com/CleverRaven/Cataclysm-DDA/pull/65231] -
[Xedra Evolved] Paraclesian
by Maleclypse [https://github.com/Maleclypse]
Summary: “XE Paraclesians” - #67735
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67735] - [MoM] Add more feral
psion attacks and fix current bugged attacks
by Standing-Storm [https://github.com/Standing-Storm]
Summary: “Add more feral psion attacks and fix current bugged attacks” ##
Balance - #67663 [https://github.com/CleverRaven/Cataclysm-DDA/pull/67663] - New
characters start with basic life skills
by Fris0uman [https://github.com/Fris0uman]
Summary: “Characters start with basic skills from their previous life” - #67696
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67696] - Stop assassins from
spawning on top of you
by MNG-cataclysm [https://github.com/MNG-cataclysm]
Summary: “Keep assassins from spawning on top of the player” - #67711
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67711] - Reduce some yields
of seeds for pumpkin/hemp/sunflower
by anoobindisguise [https://github.com/anoobindisguise]
Summary: “less calorie-dense seed availability” - #67658
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67658] - Arcade machine emits
dim light
by chaohedgehogs [https://github.com/chaohedgehogs]
Summary: “Arcade machine appliance provides cloudy light” - #67730
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67730] - Increase spear strap
max_contains_weight to be able to hold heavy crowbar
by ampersand55 [https://github.com/ampersand55]
Summary: “Adjust spear strap max weight to be able to hold heavy crowbar” ##
Bugfixes - #67642 [https://github.com/CleverRaven/Cataclysm-DDA/pull/67642] -
fix smoking racks delete calories
by rtxyd [https://github.com/rtxyd]
Summary: “Smoking racks delete calories of fishes and fruits” - #67690
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67690] - adjust spawns of
sulfur powder and red phosphorous powder
by anoobindisguise [https://github.com/anoobindisguise]
Summary: “correct two spawns of lab chemicals” - #67679
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67679] - [MoM] Fix everglow
flashlight
by Standing-Storm [https://github.com/Standing-Storm]
Summary: “Fix everglow flashlight” - #67716
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67716] - Fix some bugs with
Defense Mode
by MNG-cataclysm [https://github.com/MNG-cataclysm]
Summary: “Fix some new bugs with Defense Mode” - #67770
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67770] - Fix NPC craft on the
table in vehicle
by lispcoc [https://github.com/lispcoc]
Summary: “Fix NPC craft on the table in vehicle” - #67756
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67756] - Added profession age
bounds for randomly generated characters
by venvenvenvenvenvenven [https://github.com/venvenvenvenvenvenven]
Summary: “Randomly generated characters are now aged appropriately to their
profession” - #67738 [https://github.com/CleverRaven/Cataclysm-DDA/pull/67738] -
[Magiclysm] Update Metalworking recipes to use metalworking tongs
by AltairreAtsu [https://github.com/AltairreAtsu]
Summary: “Replaces the kitchen tongs with metalworking tongs in Magiclysm
metalworking recipes.” - #67787
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67787] - Fix Zachary giving
you his mission multiple times
by MNG-cataclysm [https://github.com/MNG-cataclysm]
Summary: “Stop getting Zachary’s mission multiple times.” - #67786
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67786] - Felicity Powell
isn’t fashionable anymore
by MNG-cataclysm [https://github.com/MNG-cataclysm]
Summary: “Remove STYLISH from Felicity Powell” - #67792
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67792] - Fix PAGE/UP keys not
scrolling text up
by alef [https://github.com/alef]
Summary: “Fix PAGE/UP keys not scrolling text up” ## Interface - #67678
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67678] - Rearranged main menu
to show Tutorial on top level
by ZhilkinSerg [https://github.com/ZhilkinSerg]
Summary: “Show Tutorial on top level in main menu” - #67718
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67718] - Multiselector menu
for selecting seeds for basecamp farm missions + fix for seed duplication
by mqrause [https://github.com/mqrause]
Summary: “Multiselector menu for selecting seeds for basecamp farm missions” ##
Performance - #67631 [https://github.com/CleverRaven/Cataclysm-DDA/pull/67631] -
Optimize pocket overflow function
by Kamayana [https://github.com/Kamayana]
Summary: “Optimize pocket overflow function” - #67717
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67717] - Speed up new
character screen, particularly when many recipes are known
by Kamayana [https://github.com/Kamayana]
Summary: “Speed up new character screen, particularly when many recipes are
known” ## Build - #67691
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67691] - Optimize VS project
defaults for local builds
by akrieger [https://github.com/akrieger]
Summary: “Faster local VS builds” - #67628
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67628] - Use llvm tools to
cut windows build noop critical path by 85% or more
by akrieger [https://github.com/akrieger]
Summary: “Fast Windows iteration with llvm-lib and lld-link” - #67601
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67601] - Cross compile object
creator from linux to Windows using Devcontainer
by snipercup [https://github.com/snipercup]
Summary: “Cross compile object creator from linux to Windows using Devcontainer”
## Infrastructure - #60681
[https://github.com/CleverRaven/Cataclysm-DDA/pull/60681] - Add ability to merge
appliance into grid
by Fris0uman [https://github.com/Fris0uman]
Summary: “Add ability to merge appliance into grid” ## None - #67661
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67661] - minor cleanup of
item spawning code
by SurFlurer [https://github.com/SurFlurer] - #67657
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67657] - Obsolete RPG-7 and
trim zombie survivor launchers item group
by kevingranade [https://github.com/kevingranade] - #67693
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67693] - Consume comestible
meds that aren’t count_by_charges
by mqrause [https://github.com/mqrause] - #67689
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67689] - Fix basecamp farm
crash
by mqrause [https://github.com/mqrause] - #67684
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67684] - Cleanup
autogenerated prefix.h
by reinerh [https://github.com/reinerh] - #67648
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67648] - Conditional nest
predecessor check for subway and trail map unhardcoding
by Procyonae [https://github.com/Procyonae] - #67737
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67737] - Fix bugs that cause
eoc duplication
by akrieger [https://github.com/akrieger] - #67733
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67733] - FIx various clang
warnings
by ZhilkinSerg [https://github.com/ZhilkinSerg] - #67724
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67724] - Properly mark few
strings for translation in vehicle_use.cpp
by AMurkin [https://github.com/AMurkin] - #67715
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67715] - Make Windows build
warning free.
by akrieger [https://github.com/akrieger] - #67714
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67714] - More easy eoc
optimizations shaving another 20% out of npc heavy eoc checks
by akrieger [https://github.com/akrieger] - #67708
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67708] - Update
conditional_names for fruit&veggy
by marimarigi [https://github.com/marimarigi] - #67705
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67705] - Make Yrax Trifacet
untameable
by Karol1223 [https://github.com/Karol1223] - #67697
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67697] -
“om_terrain_match_type”: “SUBTYPE”
by Procyonae [https://github.com/Procyonae] - #67673
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67673] - Makes rest
stop/turnout/scenic area/layby vehicles considerably less common
by Procyonae [https://github.com/Procyonae] - #67775
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67775] - Update the table of
contents in doc/JSON_INFO.md
by kevingranade [https://github.com/kevingranade] - #67766
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67766] - Defense mode CI fix
by Maleclypse [https://github.com/Maleclypse] - #67765
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67765] - Routine i18n updates
on 19 August 2023
by kevingranade [https://github.com/kevingranade] - #67764
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67764] - Removes unnecessary
ammo charge definitions on empty guns
by Procyonae [https://github.com/Procyonae] - #67763
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67763] - Unhardcode mx_mayhem
by Procyonae [https://github.com/Procyonae] - #67655
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67655] - Weekly Changelog
2023-08-07 to 2023-08-14
by kevingranade [https://github.com/kevingranade] - #67789
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67789] - Insecticide audit
by Karol1223 [https://github.com/Karol1223] - #67780
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67780] - Add note about
running locally to compiling-devcontainer.md [http://compiling-devcontainer.md]
by snipercup [https://github.com/snipercup] - #67779
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67779] - Erase invalid or
blacklisted nested categories
by ZhilkinSerg [https://github.com/ZhilkinSerg] - #67778
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67778] - Colourize confirm
message in compare item screen
by jbytheway [https://github.com/jbytheway] - #67773
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67773] - No duplicate linear
predecessors
by Procyonae [https://github.com/Procyonae] - #67768
[https://github.com/CleverRaven/Cataclysm-DDA/pull/67768] - Add dogs barks
by marimarigi [https://github.com/marimarigi]
Things are very miscellaneous right now, but development rolls along nevertheless. One interesting initiative is adjustments to default profession skill levels so that starting characters don’t feel like they are starting from 0 in all areas despite having a life before the cataclysm.
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