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CPU: NXP Layerscape LX2160A; 16x A72-cores @ 2.2Ghz (Overclock)
RAM: 32GB DDR4 @ 3200Mhz
GPU: AMD Radeon Pro WX 4100 (4GB)
Next stop is testing out some emulators from the seventh generation of game consoles; The Wii, PS2 and Xbox!
In this video we will be running a few titles developed for the PowerPC, MIPS64, and x86 architectures. There is a common notion that ARM CPU's are under powered, and most single board and mobile devices are. I played around with some overclocking and got helpful mesa patches applied, so I had to see what we could do!
I am showing mostly biased clips highlighting games with descent performance. However, there are hiccups, as different game engines perform from almost perfect to the emulator crashing. While Dolphin is my fan-favorite with AetherSX2 giving me smiles, the real pièce de résistance is how Xemu handles a few titles.
There's many games I haven't tested, so I may play around with a few more for a later video. But if you found this video entertaining/interesting, want to know more or have any feedback, please leave a comment below and a like above.
Maybe one day I won't be constrained to 15min uploads... :)
Dolphin-emu - https://dolphin-emu.org/
AetherSX2 - https://www.aethersx2.com/
Xemu - https://xemu.app/
My GitHub - https://github.com/Wooty-B
TIMESTAMPS
@00:00 - Intro
[Wii]
@00:10 - Tomb Raider
@01:10 - Resident Evil 4
@02:38 - Zelda: Skyward Sword
@03:37 - Mario Kart Wii
@04:29 - Super Smash Bros. Wii
[PS2]
@05:25 - Armored Core 2
@06:29 - Dragon Ball Z: Budokai Tenkaichi 3
@07:10 - GTA: San Andreas
@08:28 - Metal Gear Solid 3
@09:54 - Ratchet & Clank: Going Commando
[Xbox]
@10:52 - Halo: Combat Evolved
@12:16 - The Hobbit
@12:47 - TimeSplitters 2
@13:52 - Whacked!
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